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This article was shared on the Huawei Developer Forum " Benta Technology leverages HMS Core VR Engine to provide better 3D VR video content "

https://www.bilibili.com/video/BV1Yq4y1x7UB/?aid=594287112&cid=514961373&page=1

Benta Technology is committed to providing high-quality 3D VR video content for the film and television industry, pursuing stable, comfortable viewing, and good visual presentation of 3D content. After connecting to the [HMS Core VR Engine](), Benta Technology can process multiple projects in parallel at the same time, which saves technology development costs while producing high-quality content more efficiently.

Q1: How is your company's business progress recently? Can you briefly introduce the company's current situation?

A1: At present, our company's business is mainly divided into two parts. piece is to empower traditional enterprises . At present, many companies are using video to make corporate promotional videos and product introductions. His immersion around video as an upgraded video form has been favored by many companies. The other part of is our joint offline traditional film and television company, and some artists make video copyright . At present, the entire industry is lacking content, not only domestic and global content, especially high-quality content. This year, we cooperated with these film and television companies and artists to produce nearly 100 video copyrights, with a duration of about 500 minutes.

Q2: As a professional start-up company engaged in the development of 3D VR video shooting system, what are the competitive advantages of your company?

A2: After watching our video, many people have the most feedback that there is indeed an upgraded experience. but why? What exactly is it? In fact, according to the jargon of our VR video industry, it is called 3D vision. It is an experience of a high-dimensional video, because the beauty of each dimension is completely different. One dimension is a line, two dimensions are a surface, and a No matter how you decorate a line of dimension, there is no aesthetic feeling. But in two dimensions, you can draw a beautiful picture on a flat surface. In the same way, if we jump from 2D to 3D, we will not only increase the amount of information. If we jump from 2D to 3D, we can swim in the painting, which is the degree of freedom. I also believe that the future of 5D video will also have photos. Applications must be based on 3D vision. At present, our 3D vision in the VR video industry is the best and most stable in the world. I think that consumer-friendly VR videos that consumers can pay for have two conditions. One is to perfectly display 3D vision while eliminating some factors that cause user eye fatigue as much as possible, so that users can see more and more comfortably.

Q3: Regarding the video and AR/VR-related capabilities in HMS Core, what kind of "empowerment" does your company expect us to bring to your existing business?

A3: In fact, HMS Core has rich and powerful functions. can indeed save a lot of time and cost for start-ups like us . So at present, after our post-workstation is hooked up to the generation and rendering of the basic video, nothing can be done, because our video is too large and we have to wait for several hours per minute, which is a waste of our time, and it is also a big deal. The drop limits our output. When several projects come together, we have to choose and we want to accept more projects, but if we want to continue the projects, we must buy more graphics cards, all of which must be more than 30,000, which may be quickly eliminated in a few years. Computer. For start-ups like ours, the pressure to invest is huge. With HMS Core, we can take on many projects at the same time to increase the company's income. As a start-up company, strategic planning is a must, but more important than this is to solve the company's survival problem. It would be even better if HMS Core could develop this kind of generative rendering service for basic video, maybe a startup like us doesn't even need to buy a workstation.

Q4: What is the company's next development plan? Are you considering further in-depth cooperation with Huawei?

A4: A professional team like us can make 1000 minutes of video a year, it is a ceiling. But in an environment where high-quality video is severely scarce, these yields are far from enough. Therefore, I think the future VR video should follow the UGC model, so that users can create high-quality content by themselves like short videos, and mobilize user participation as much as possible. This is helpful for the rapid popularity of VR. Many people have asked how to provide tools for users. I have always believed that VR cameras will become the next generation of technical tools after film cameras and digital cameras. High-quality 3DVR photo and video cameras can create a super platform in the cloud. This platform is a super platform that integrates editing, cloud storage, and sharing functions. At present, our 3DVR production process can help these hardware manufacturers take a lot less detours. Huawei is a technology company with strong software and hardware development capabilities. We can have some in-depth cooperation in the development of VR cameras .

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