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Video group chat, online social networking, e-commerce delivery, game competition... More and more scenes are integrated into the live broadcast function. It is understandable that live broadcast can shorten the distance between people and make the communication between them more vivid. However, the traditional live broadcast scene places more emphasis on the personal performance of the host. Users mostly participate in the interaction in the form of onlookers, swiping bullet screens, and rewards. The sense of immersion is weak, and it is easy to produce a sense of "aesthetic fatigue" after a long time. .

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Do you want to dream a more and interactive form of live broadcast? MetaLive MetaLive solution , everything you want is here: pinching your face and changing your custom Avatar, smooth switching of various image modes, virtual live broadcast can also achieve "thousands of people and thousands of faces"; immersive 3D Scenes, incarnate Avatar in the game to explore together with the anchor, more exciting plots, exclusive props waiting to be unlocked... Many fancy interactive gameplay help developers and enterprises to expand a broader business growth space.

01 Fancy interaction in the live broadcast room, 3 image modes can be switched at will, and the interactive buff is full

Shengwang MetaLive meta live broadcast solution supports AR mode, avatar, real face 3 image modes, users can switch the appearance image in the corresponding live scene according to their own needs, and also support changing the way of through props Main broadcast image. In AR mode, the user will appear in front of the camera in the form of a 3D avatar , and even if he turns his head left and right, there will be no piercing. In the avatar mode, users can DIY their own Avatar, including clothing, facial features, skin color and other elements, and can choose any 2D background they like. The above avatars all support user-defined face pinching and dressing, and can drive the avatar's head control and facial expression capture through the camera during live broadcast, so that Avatar's expressions and voices can be synchronized in real time with the user's real state . Of course, if you are a "social cow", you might as well interact with everyone in your authentic and authentic appearance, and exude your personal charm to the fullest.

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■Three image modes

With the help of Avatar's image, the anchor's anxiety about image and appearance can be effectively reduced, and in some specific live broadcast scenarios, it can also meet the anchor's demand for privacy protection of image and appearance, reduce the pressure brought by the audience's inspection, and express themselves boldly. It is especially suitable for those anchors who "just want to rely on talent and don't want to rely on face to eat". For example, in e-commerce delivery or content-based live broadcast scenarios, a single “lecture” for a long time will make the user’s visual and auditory fatigue, then the anchor can appear in the form of the above-mentioned 3D avatar, which can be changed with the help of user rewards. The function of the anchor image can also play a role the atmosphere of the live broadcast room and increasing the of interaction. For scenes with social functions such as video group chat and 1V1, it takes a lot of courage for users who have met for the first time to directly open the camera to interact, and the avatar is like an "exclusive mask" tailored for "social terror" , not only can speed up ice breaking, but also the fun in video chat, effectively improving user stickiness and usage time.

02 3D super live show, "run and play" immersive live broadcast with plot

The live broadcast room is lively and interesting, with strong interaction and a full sense of participation, in order to keep users' hearts long. In the current live broadcast scene, many novice anchors are constrained by the lack of high-quality live broadcast content and skills to respond on the spot. MetaLive solution provides an innovative live broadcast form : 3D super live show, live broadcast while playing, and viewers can even join the anchor to explore new plots together. At present, the 3D super live show supports two modes: anchor mode and running map mode Specifically, in the live broadcast scene:

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3D scene, immersive live broadcast of "running and playing"

The anchor becomes Avatar and runs the map in the 3D scene to complete various specific clue tasks. Viewers can not only follow the anchor's perspective to watch the real-time map running situation, but also pinch their face to generate a custom Avatar and join the microphone to the current 3D scene. The anchor interacts in real time, explores the map together, and unlocks the new questline gameplay . In the anchor mode, the anchor's facial expressions and voice can be synchronized with the Avatar in the 3D scene in real time, so as to communicate with the audience more vividly. In addition, viewers can also add designated props in the 3D scene by giving a reward to add buff to the anchor. For example, the anchor needs to collect all 7 dragon balls to summon the dragon when performing a certain time-limited task, but he can't find the last one when he runs around every corner of the map. Seeing that the time is coming, the task is about to GG, and the audience moves a finger. , At the critical moment, a golden dragon ball fell from the sky...

For anchors, the live broadcast format of "running and playing" lowers the threshold of content production , and anchors can share the feeling of running the map, the joy of picking up new props, introducing the completion of task clues, etc., no need to worry at all" Nothing to say". For the audience, this of live participation from "online" to " " allows the audience to interact with the anchor in the same time and space from a first-person perspective, which greatly enhances the sense of on-the-spot participation and can improve User stickiness and live broadcast duration . In addition, Shengwang's MetaLive solution can also support developers and enterprises to design story clues, scene props, etc. according to their own business needs, helping them to create a more innovative live broadcast interactive revenue model.

03 Provide 3D space + 3D space audio + stream-in-stream + real-time area capture + real-time audio and video - one-stop solution

Shengwang MetaLive MetaLive solution has a simple and convenient access method, is suitable for a wide range of models and has excellent , and can provide flexible and suitable solution combinations for enterprise business scenarios:

  • Developers and enterprises can one-stop access to real-time audio and video, real-time facial expression capture and real-time rendering , which can effectively save development time and meet their needs for diverse live broadcast interactive scenarios.
  • Stream-in-stream function supports inserting a video player into the current live video stream, and the anchor can simultaneously play small videos, song MVs, movies, etc. during the live broadcast, driving the live broadcast atmosphere, full of interaction + social feeling.
  • 3D space supports physical effects such as blocking and collision, as well as specific actions such as opening doors, climbing stairs, and riding motorcycles, and users can touch and slide to switch perspectives or zoom in and out of the screen.
  • 3D Spatial Audio simulates the stereo field of the spherical area of the head through a pure software algorithm scheme, so that users have a sense of space in audio listening. When the user operates the Avatar to move in the virtual scene, different sound effects can be presented according to the Avatar's face orientation, sound source orientation, distance and height, which perfectly simulates the real auditory experience and brings a more immersive sense of presence.

Shengwang MetaLive meta live solution iOS, Android Demo has been released , if you want to experience the Demo further, please click "Read the original text" to leave your information, we will contact you in time to provide the demo download address.


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