Question: Can the server-side functionality be extended by using the select() function? If so, how?
Bottleneck analysis of the current server
The server is in a waiting state most of the time and cannot exert the maximum performance of the host (device).
while (1) {
// 阻塞,等待客户端连接
client = accept(server, (struct sockaddr*)&caddr, &asize);
printf("client: %d\n", client);
do {
// 阻塞,等待客户端数据
r = recv(client, buf, sizeof(buf), 0);
if (r > 0) {
printf("Receive: %s\n", buf);
if (strcmp(buf, "quit") != 0) {
len = send(client, buf, r, 0);
}
else {
break;
}
}
} while (r > 0);
close(client);
}
Solution: Blocking Variable Polling
- First listen to the server server_fd through the select() function, and the target event is "connection" (read)
- When an event occurs (client connection), call accept() to accept the connection
- Add client_fd to the listening scope, and the target event is "data reception" (read)
- Loop to see if there is an event on each monitored file descriptor
Method to realize
implement logic
while (1) {
rset = reads;
num = select(max + 1, &rset, 0, 0, &timeout);
if (num > 0) {
int i = 0;
for (i=1; i<=max; ++i) { // 注意, 0 被命令行占用,下标从 1 开始遍历
if (FD_ISSET(i, &rset)) {
if (i == server) {
// accept and add client to fd_set
} else {
// read data from client by i (fd)
}
}
}
}
}
realization key
Dynamically adjust the file descriptors that need to be monitored
- When a client connection is received, add the client file descriptor to the listening variable (fd_set)
- When it is found that the client is disconnected, the client file descriptor is removed from the listening variable (fd_set)
// 添加监听
if (client > -1) {
FD_SET(client, &reads);
max = (client > max) ? client : max;
printf("client: %d\n", client);
}
// 剔除监听
if (r == -1) {
FD_CLR(i, &reads);
close(i);
}
- Dynamically adjust the number of file descriptors to monitor
- Ensure that each file descriptor to be monitored can be polled
-
max = (client > max) ? client : max
Programming Experiment: Improved Server
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <netinet/in.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
int server_handler (int server)
{
struct sockaddr_in addr = {0};
socklen_t asize = sizeof(addr);
return accept(server, (struct sockaddr*)&addr, &asize);
}
int client_handler(int client)
{
char buf[32] = {0};
int ret = read(client, buf, sizeof(buf) - 1);
if (ret > 0) {
buf[ret] = 0;
printf("Receive: %s\n", buf);
if (strcmp(buf, "quit") != 0) {
ret = write(client, buf, ret);
} else {
return -1;
}
}
return ret;
}
int main()
{
int server = 0;
struct sockaddr_in saddr = {0};
int max = 0;
int num = 0;
fd_set reads = {0};
fd_set temps = {0};
struct timeval timeout = {0};
server = socket(PF_INET, SOCK_STREAM, 0);
if (server == -1) {
printf("server socket error\n");
return -1;
}
saddr.sin_family = AF_INET;
saddr.sin_addr.s_addr = htonl(INADDR_ANY);
saddr.sin_port = htons(8888);
if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) {
printf("server bind error\n");
return -1;
}
if (listen(server, 1) == -1) {
printf("server listen error\n");
return -1;
}
printf("server start success\n");
FD_ZERO(&reads);
FD_SET(server, &reads);
max = server;
while (1) {
temps = reads;
timeout.tv_sec = 0;
timeout.tv_usec = 10000;
num = select(max+1, &temps, 0, 0, &timeout);
if (num > 0) {
int i = 0;
for (i=1; i<=max; ++i) {
if (FD_ISSET(i, &temps)) {
if (i == server) {
int client = server_handler(server);
if (client > -1) {
FD_SET(client, &reads);
max = (client > max) ? client : max;
printf("accept client: %d\n", client);
}
}
else {
int r = client_handler(i);
if (r == -1) {
FD_CLR(i, &reads);
close(i);
}
}
}
}
}
}
return 0;
}
Thinking: Is there still room for optimization in the improved server? Is select() specific to the Linux() system?
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