kernel/Documentation/input/uinput.rst

Introduction

uinput is a kernel module that can emulate input devices from user space. By writing to the /dev/uinput (or /dev/input/uinport ) device, a process can create a virtual input device with a specific function. Once this virtual device is created, processes can send events through it, and these events will be delivered to user space and event consumers in the kernel.

Interface

 linux/uinput.h

The uinpu t header defines ioctl to create, set and destroy virtual devices.

libevdev

libevdev is a wrapper library for evdev devices, which provides an interface for creating uinput devices and sending events. libevdev is less error-prone than accessing uinput directly, and new software should consider using this method.

Examples and more information on libevdev: https://www.freedesktop.org/software/libevdev/doc/latest/

Examples

Keyboard events

The first example demonstrates how to create a new virtual device and how to send key events. All default imports and error handlers have been removed for simplicity.

 #include <linux/uinput.h>

   void emit(int fd, int type, int code, int val)
   {
      struct input_event ie;

      ie.type = type;
      ie.code = code;
      ie.value = val;
      /* timestamp values below are ignored */
      ie.time.tv_sec = 0;
      ie.time.tv_usec = 0;

      write(fd, &ie, sizeof(ie));
   }

   int main(void)
   {
      struct uinput_setup usetup;

      int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);


      /*
       * The ioctls below will enable the device that is about to be
       * created, to pass key events, in this case the space key.
       */
      ioctl(fd, UI_SET_EVBIT, EV_KEY);
      ioctl(fd, UI_SET_KEYBIT, KEY_SPACE);

      memset(&usetup, 0, sizeof(usetup));
      usetup.id.bustype = BUS_USB;
      usetup.id.vendor = 0x1234; /* sample vendor */
      usetup.id.product = 0x5678; /* sample product */
      strcpy(usetup.name, "Example device");

      ioctl(fd, UI_DEV_SETUP, &usetup);
      ioctl(fd, UI_DEV_CREATE);

      /*
       * On UI_DEV_CREATE the kernel will create the device node for this
       * device. We are inserting a pause here so that userspace has time
       * to detect, initialize the new device, and can start listening to
       * the event, otherwise it will not notice the event we are about
       * to send. This pause is only needed in our example code!
       */
      sleep(1);

      /* Key press, report the event, send key release, and report again */
      emit(fd, EV_KEY, KEY_SPACE, 1);
      emit(fd, EV_SYN, SYN_REPORT, 0);
      emit(fd, EV_KEY, KEY_SPACE, 0);
      emit(fd, EV_SYN, SYN_REPORT, 0);

      /*
       * Give userspace some time to read the events before we destroy the
       * device with UI_DEV_DESTROY.
       */
      sleep(1);

      ioctl(fd, UI_DEV_DESTROY);
      close(fd);

      return 0;
   }

Mouse movements

This example shows how to create a virtual device that behaves like a physical mouse.

 #include <linux/uinput.h>

   /* emit function is identical to of the first example */

   int main(void)
   {
      struct uinput_setup usetup;
      int i = 50;

      int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);

      /* enable mouse button left and relative events */
      ioctl(fd, UI_SET_EVBIT, EV_KEY);
      ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);

      ioctl(fd, UI_SET_EVBIT, EV_REL);
      ioctl(fd, UI_SET_RELBIT, REL_X);
      ioctl(fd, UI_SET_RELBIT, REL_Y);

      memset(&usetup, 0, sizeof(usetup));
      usetup.id.bustype = BUS_USB;
      usetup.id.vendor = 0x1234; /* sample vendor */
      usetup.id.product = 0x5678; /* sample product */
      strcpy(usetup.name, "Example device");

      ioctl(fd, UI_DEV_SETUP, &usetup);
      ioctl(fd, UI_DEV_CREATE);

      /*
       * On UI_DEV_CREATE the kernel will create the device node for this
       * device. We are inserting a pause here so that userspace has time
       * to detect, initialize the new device, and can start listening to
       * the event, otherwise it will not notice the event we are about
       * to send. This pause is only needed in our example code!
       */
      sleep(1);

      /* Move the mouse diagonally, 5 units per axis */
      while (i--) {
         emit(fd, EV_REL, REL_X, 5);
         emit(fd, EV_REL, REL_Y, 5);
         emit(fd, EV_SYN, SYN_REPORT, 0);
         usleep(15000);
      }

      /*
       * Give userspace some time to read the events before we destroy the
       * device with UI_DEV_DESTROY.
       */
      sleep(1);

      ioctl(fd, UI_DEV_DESTROY);
      close(fd);

      return 0;
   }

uinput old interface

Before uinput version 5, there was no dedicated ioctl to set up virtual devices. Older versions of the uinput interface need to populate the uinput_user_dev structure and write it to the uinput file descriptor to configure the new uinport device. New code should not use the old interface, but interact with uinput via the ioctl call, or use libevdev.

 #include <linux/uinput.h>

   /* emit function is identical to of the first example */

   int main(void)
   {
      struct uinput_user_dev uud;
      int version, rc, fd;

      fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
      rc = ioctl(fd, UI_GET_VERSION, &version);

      if (rc == 0 && version >= 5) {
         /* use UI_DEV_SETUP */
         return 0;
      }

      /*
       * The ioctls below will enable the device that is about to be
       * created, to pass key events, in this case the space key.
       */
      ioctl(fd, UI_SET_EVBIT, EV_KEY);
      ioctl(fd, UI_SET_KEYBIT, KEY_SPACE);

      memset(&uud, 0, sizeof(uud));
      snprintf(uud.name, UINPUT_MAX_NAME_SIZE, "uinput old interface");
      write(fd, &uud, sizeof(uud));
       
      ioctl(fd, UI_DEV_CREATE);

      /*
       * On UI_DEV_CREATE the kernel will create the device node for this
       * device. We are inserting a pause here so that userspace has time
       * to detect, initialize the new device, and can start listening to
       * the event, otherwise it will not notice the event we are about
       * to send. This pause is only needed in our example code!
       */
      sleep(1);

      /* Key press, report the event, send key release, and report again */
      emit(fd, EV_KEY, KEY_SPACE, 1);
      emit(fd, EV_SYN, SYN_REPORT, 0);
      emit(fd, EV_KEY, KEY_SPACE, 0);
      emit(fd, EV_SYN, SYN_REPORT, 0);

      /*
       * Give userspace some time to read the events before we destroy the
       * device with UI_DEV_DESTROY.
       */
      sleep(1);

      ioctl(fd, UI_DEV_DESTROY);

      close(fd);
      return 0;
   }

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