在Android-27中查看源码:
在Looper源码中,我们看到通过ThreadLocal的set方法来保存Looper,通过get方法来取出Looper。下来我们来看ThreadLocal中的set/get方法。
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
从中可以看到真正保存的是在Thread.threadLocals中,接着看看ThreadLocalMap的源码。
在ThreadLcoalMap中:
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
在ThreadLcoalMap中创建了数组,利用数组来保存Entry,Entry中保存了ThreadLocal和值。数组的初始长度为16,最多可保存length/2一旦超过就进行扩容(增加一倍)。
所以ThreaLocal的作用是用来实现线程内部的数据共享,其实现原理是利用线程内部的ThreaLocalMap来保存数据。而ThreadLocalMap内部利用数组来保存ThreadLocal和值的,数组的索引就是ThreadLocal的哈希值&(数组的长度-1)。
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