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博客园:https://www.cnblogs.com/Mogoo...
csdn博客:https://blog.csdn.net/nmjkl001/
知乎:https://www.zhihu.com/people/...
简书:https://www.jianshu.com/u/954...
segmentfault:https://segmentfault.com/u/mo...

在这里插入图片描述

路径

  • MY_LOCAL_PATH := $(call my-dir)
  • LOCAL_PATH := $(MY_LOCAL_PATH)
  • MY_SOURCE_PATH := $((LOCAL_PATH)../../../code/source)

静态库

  • include $(CLEAR_VARS)
  • LOCAL_MODULE := liblive2d
  • LOCAL_SRC_FILES := ../../../hero_external/Live2d/android/$(TARGET_ARCH_ABI)/liblive2d.a
  • include $(PREBUILT_STATIC_LIBRARY)

c 预编译宏

  • LOCAL_CFLAGS := -I$(LOCAL_PATH)/boost/include/boost-1_53

cpp 预编译宏

  • LOCAL_CPPFLAGS := -DL2D_TARGET_ANDROID_ES2

动态库 --start

  • include $(CLEAR_VARS)
  • LOCAL_MODULE := game_shared
  • LOCAL_MODULE_FILENAME := libgame

导入cpp源文件

  • LOCAL_SRC_FILES := ./MianProj/main.cpp\

头文件路径包含

  • LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../hero_external/Live2d/include

导入静态库

  • LOCAL_STATIC_LIBRARIES := curl_static_prebuilt
  • LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static

导入动态库

  • LOCAL_SHADED_LIBRARIES := libYvImSdk

动态库 --end

  • include $(BUILD_SHARED_LIBRARY)

我的联系方式:

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邮箱:mogoostudio@outlook.com
Github:https://github.com/MogooStudio

MogooStudio
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深耕游戏开发多年,精通Cocos2d-x,熟悉Unity,接触过Unreal,做过主程,技术人还是要安心学习,还是要有深度和广度