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本文主要研究一下rocketmq的LatencyFaultTolerance
LatencyFaultTolerance
rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultTolerance.java
public interface LatencyFaultTolerance<T> {
void updateFaultItem(final T name, final long currentLatency, final long notAvailableDuration);
boolean isAvailable(final T name);
void remove(final T name);
T pickOneAtLeast();
}
- LatencyFaultTolerance接口定义了updateFaultItem、isAvailable、remove、pickOneAtLeast方法
LatencyFaultToleranceImpl
rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultToleranceImpl.java
public class LatencyFaultToleranceImpl implements LatencyFaultTolerance<String> {
private final ConcurrentHashMap<String, FaultItem> faultItemTable = new ConcurrentHashMap<String, FaultItem>(16);
private final ThreadLocalIndex whichItemWorst = new ThreadLocalIndex();
@Override
public void updateFaultItem(final String name, final long currentLatency, final long notAvailableDuration) {
FaultItem old = this.faultItemTable.get(name);
if (null == old) {
final FaultItem faultItem = new FaultItem(name);
faultItem.setCurrentLatency(currentLatency);
faultItem.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
old = this.faultItemTable.putIfAbsent(name, faultItem);
if (old != null) {
old.setCurrentLatency(currentLatency);
old.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
}
} else {
old.setCurrentLatency(currentLatency);
old.setStartTimestamp(System.currentTimeMillis() + notAvailableDuration);
}
}
@Override
public boolean isAvailable(final String name) {
final FaultItem faultItem = this.faultItemTable.get(name);
if (faultItem != null) {
return faultItem.isAvailable();
}
return true;
}
@Override
public void remove(final String name) {
this.faultItemTable.remove(name);
}
@Override
public String pickOneAtLeast() {
final Enumeration<FaultItem> elements = this.faultItemTable.elements();
List<FaultItem> tmpList = new LinkedList<FaultItem>();
while (elements.hasMoreElements()) {
final FaultItem faultItem = elements.nextElement();
tmpList.add(faultItem);
}
if (!tmpList.isEmpty()) {
Collections.shuffle(tmpList);
Collections.sort(tmpList);
final int half = tmpList.size() / 2;
if (half <= 0) {
return tmpList.get(0).getName();
} else {
final int i = this.whichItemWorst.getAndIncrement() % half;
return tmpList.get(i).getName();
}
}
return null;
}
@Override
public String toString() {
return "LatencyFaultToleranceImpl{" +
"faultItemTable=" + faultItemTable +
", whichItemWorst=" + whichItemWorst +
'}';
}
//......
}
- LatencyFaultToleranceImpl实现了LatencyFaultTolerance接口;它维护了一个faultItemTable,其key为name,value为FaultItem;其updateFaultItem方法会将对应name的currentLatency及notAvailableDuration更新到对应的FaultItem中,没有则创建
- isAvailable方法则先从faultItemTable获取faultItem,不为null则返回faultItem.isAvailable(),为null则返回true;remove方法则执行faultItemTable.remove(name)
- pickOneAtLeast方法首先拷贝一份faultItemTable的FaultItem的列表,若该列表为空则返回null;不为空则对tmpList进行shuffle以及sort,然后取half值(
tmpList.size() / 2
),若half小于等于0则返回tmpList.get(0).getName(),否则取tmpList.get(i).getName(),其中i由whichItemWorst.getAndIncrement() % half
计算而来
FaultItem
rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/latency/LatencyFaultToleranceImpl.java
class FaultItem implements Comparable<FaultItem> {
private final String name;
private volatile long currentLatency;
private volatile long startTimestamp;
public FaultItem(final String name) {
this.name = name;
}
@Override
public int compareTo(final FaultItem other) {
if (this.isAvailable() != other.isAvailable()) {
if (this.isAvailable())
return -1;
if (other.isAvailable())
return 1;
}
if (this.currentLatency < other.currentLatency)
return -1;
else if (this.currentLatency > other.currentLatency) {
return 1;
}
if (this.startTimestamp < other.startTimestamp)
return -1;
else if (this.startTimestamp > other.startTimestamp) {
return 1;
}
return 0;
}
public boolean isAvailable() {
return (System.currentTimeMillis() - startTimestamp) >= 0;
}
@Override
public int hashCode() {
int result = getName() != null ? getName().hashCode() : 0;
result = 31 * result + (int) (getCurrentLatency() ^ (getCurrentLatency() >>> 32));
result = 31 * result + (int) (getStartTimestamp() ^ (getStartTimestamp() >>> 32));
return result;
}
@Override
public boolean equals(final Object o) {
if (this == o)
return true;
if (!(o instanceof FaultItem))
return false;
final FaultItem faultItem = (FaultItem) o;
if (getCurrentLatency() != faultItem.getCurrentLatency())
return false;
if (getStartTimestamp() != faultItem.getStartTimestamp())
return false;
return getName() != null ? getName().equals(faultItem.getName()) : faultItem.getName() == null;
}
@Override
public String toString() {
return "FaultItem{" +
"name='" + name + '\'' +
", currentLatency=" + currentLatency +
", startTimestamp=" + startTimestamp +
'}';
}
public String getName() {
return name;
}
public long getCurrentLatency() {
return currentLatency;
}
public void setCurrentLatency(final long currentLatency) {
this.currentLatency = currentLatency;
}
public long getStartTimestamp() {
return startTimestamp;
}
public void setStartTimestamp(final long startTimestamp) {
this.startTimestamp = startTimestamp;
}
}
- FaultItem首先了Comparable<FaultItem>接口,它定义了name、currentLatency、startTimestamp属性,其isAvailable方法的计算公式为
(System.currentTimeMillis() - startTimestamp) >= 0
;其compareTo方法依次根据isAvailable()、currentLatency、startTimestamp来排序
ThreadLocalIndex
rocketmq-client-4.6.0-sources.jar!/org/apache/rocketmq/client/common/ThreadLocalIndex.java
public class ThreadLocalIndex {
private final ThreadLocal<Integer> threadLocalIndex = new ThreadLocal<Integer>();
private final Random random = new Random();
public int getAndIncrement() {
Integer index = this.threadLocalIndex.get();
if (null == index) {
index = Math.abs(random.nextInt());
if (index < 0)
index = 0;
this.threadLocalIndex.set(index);
}
index = Math.abs(index + 1);
if (index < 0)
index = 0;
this.threadLocalIndex.set(index);
return index;
}
@Override
public String toString() {
return "ThreadLocalIndex{" +
"threadLocalIndex=" + threadLocalIndex.get() +
'}';
}
}
- ThreadLocalIndex定义了threadLocalIndex及random属性,其getAndIncrement方法先从threadLocalIndex.get()获取index,若为null则使用Math.abs(random.nextInt())初始化,若结果小于0则重置为0;之后使用Math.abs(index + 1)来threadLocalIndex.set(index),若index小于0也重置为0
小结
- LatencyFaultTolerance接口定义了updateFaultItem、isAvailable、remove、pickOneAtLeast方法;LatencyFaultToleranceImpl实现了LatencyFaultTolerance接口;它维护了一个faultItemTable,其key为name,value为FaultItem;其updateFaultItem方法会将对应name的currentLatency及notAvailableDuration更新到对应的FaultItem中,没有则创建
- isAvailable方法则先从faultItemTable获取faultItem,不为null则返回faultItem.isAvailable(),为null则返回true;remove方法则执行faultItemTable.remove(name)
- pickOneAtLeast方法首先拷贝一份faultItemTable的FaultItem的列表,若该列表为空则返回null;不为空则对tmpList进行shuffle以及sort,然后取half值(
tmpList.size() / 2
),若half小于等于0则返回tmpList.get(0).getName(),否则取tmpList.get(i).getName(),其中i由whichItemWorst.getAndIncrement() % half
计算而来
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