线程状态及其转换

一、线程状态

Java中定义线程的状态有6种,可以查看Thread类的State枚举:

public static enum State
  {
    NEW,  RUNNABLE,  BLOCKED,  WAITING,  TIMED_WAITING,  TERMINATED;
    
    private State() {}
  }
  1. 初始(NEW):新创建了一个线程对象,还没调用start方法;
  2. 运行(RUNNABLE):java线程中将就绪(ready)和运行中(running)统称为运行(RUNNABLE)。线程创建后调用了该对象的start方法,此时处于就绪状态,当获得CPU时间片后变为运行中状态;
  3. 阻塞(BLOCKED):表现线程阻塞于锁;
  4. 等待(WAITING):进入该状态的线程需要等待其他线程做出一些特定动作(通知或中断);
  5. 超时等待(TIMED_WAITING):该状态不同于WAITING,它可以在指定时间后自行返回;
  6. 终止(TERMINATED):表示该线程已经执行完毕。

二、线程状态转换

来看一张线程状态转换图:

线程状态转换.png

下面从代码实例看线程的各个状态:

2.1 超时等待

public class Test {
    public static void main(String[] args) throws Exception {
        System.out.println("start");
        Thread.sleep(100000);
        System.out.println("end");
    }
}

通过Java VisualVM打印线程dump可以看到此线程处于TIMED_WAITING状态:

...
"main" #1 prio=5 os_prio=0 tid=0x00000000055b3800 nid=0x4e8c waiting on condition [0x000000000558f000]
   java.lang.Thread.State: TIMED_WAITING (sleeping)
        at java.lang.Thread.sleep(Native Method)
        at Test.main(Test.java:4)

   Locked ownable synchronizers:
        - None
...

2.2 等待

public class Test {
    public static void main(String[] args) throws Exception {
        Thread1 t = new Thread1();
        t.start();
        t.join();
    }
    
    static class Thread1 extends Thread {
        @Override
        public void run() {
            System.out.println("start");
            try {
                Thread.sleep(100000);
            } catch (InterruptedException e) {}
            System.out.println("end");
        }
    }
}

同样通过线程dump可以看到主线程处于WAITING状态,子线程处于TIMED_WAITING状态:

...
"Thread-0" #11 prio=5 os_prio=0 tid=0x0000000020bf7000 nid=0x4f94 waiting on condition [0x000000002189f000]
   java.lang.Thread.State: TIMED_WAITING (sleeping)
        at java.lang.Thread.sleep(Native Method)
        at Test$Thread1.run(Test.java:13)

   Locked ownable synchronizers:
        - None
...
"main" #1 prio=5 os_prio=0 tid=0x0000000004f63800 nid=0x431c in Object.wait() [0x0000000004eef000]
   java.lang.Thread.State: WAITING (on object monitor)
        at java.lang.Object.wait(Native Method)
        - waiting on <0x000000076b6e0898> (a Test$Thread1)
        at java.lang.Thread.join(Unknown Source)
        - locked <0x000000076b6e0898> (a Test$Thread1)
        at java.lang.Thread.join(Unknown Source)
        at Test.main(Test.java:5)

   Locked ownable synchronizers:
        - None
...

下面演示wait方法导致的等待状态:

public class Test {
    public static int i = 0;
    public static void main(String[] args) throws Exception {
        Thread1 t = new Thread1();
        t.start();
        synchronized (t) {
            System.out.println("等待子线程");
            t.wait();
        }
        System.out.println("主线程结束");
    }
    
    static class Thread1 extends Thread {
        @Override
        public void run() {
            synchronized (this) {
                for (int i = 0; i < 10; i++) {
                    try {
                        System.out.println(i);
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                    }
                }
                notify();
            }
        }
    }
    
}

通过线程堆栈观察,主线程同样处于等待WAITING状态:

...
"main" #1 prio=5 os_prio=0 tid=0x0000000005983800 nid=0xb54 in Object.wait() [0x00000000058df000]
   java.lang.Thread.State: WAITING (on object monitor)
        at java.lang.Object.wait(Native Method)
        - waiting on <0x000000076b6e0aa8> (a Test$Thread1)
        at java.lang.Object.wait(Unknown Source)
        at Test.main(Test.java:8)
        - locked <0x000000076b6e0aa8> (a Test$Thread1)

   Locked ownable synchronizers:
        - None
...

2.3 阻塞

public class Test {
    public static void main(String[] args) throws Exception {
        Thread1 t = new Thread1();
        t.start();
        test();
    }
    
    static class Thread1 extends Thread {
        @Override
        public void run() {
            test();
        }
    }
    
    static synchronized void test() {
        System.out.println(Thread.currentThread().getName() + " -- start");
        try {
            Thread.sleep(100000);
        } catch (InterruptedException e) {}
        System.out.println(Thread.currentThread().getName() + " -- end");
    }
}

通过线程dump可以看到子线程处于阻塞(BLOCKED)状态,主线程处于超时等待(TIMED_WAITING)状态:

...
"Thread-0" #11 prio=5 os_prio=0 tid=0x0000000020ef1800 nid=0x4df4 waiting for monitor entry [0x0000000021b9f000]
   java.lang.Thread.State: BLOCKED (on object monitor)
        at Test.test(Test.java:16)
        - waiting to lock <0x000000076b6dea88> (a java.lang.Class for Test)
        at Test$Thread1.run(Test.java:11)

   Locked ownable synchronizers:
        - None
...
"main" #1 prio=5 os_prio=0 tid=0x00000000051e3800 nid=0x3ee8 waiting on condition [0x000000000517f000]
   java.lang.Thread.State: TIMED_WAITING (sleeping)
        at java.lang.Thread.sleep(Native Method)
        at Test.test(Test.java:18)
        - locked <0x000000076b6dea88> (a java.lang.Class for Test)
        at Test.main(Test.java:5)

   Locked ownable synchronizers:
        - None
...

三、几种方法的对比

  1. Thead.sleep(long millis):一定是当前线程调用此方法,当前线程进入TIMED_WAITING状态,但不释放对象锁,millis后线程自动苏醒进入就绪状态。作用:给其它线程执行机会的最佳方式。
  2. Thread.yield():一定是当前线程调用此方法,当前线程放弃获取的CPU时间片,但不释放锁资源,由运行状态变为就绪状态,让OS再次选择线程。作用:让相同优先级的线程轮流执行,但并不保证一定会轮流执行。实际中无法保证yield()达到让步目的,因为让步的线程还有可能被线程调度程序再次选中。Thread.yield()不会导致阻塞。该方法与sleep()类似,只是不能由用户指定暂停多长时间。
  3. obj.join()/obj.join(long millis):当前线程里调用其它线程T的join方法,当前线程进入WAITING/TIMED_WAITING状态,当前线程不会释放已经持有的对象锁。线程T执行完毕或者millis时间到,当前线程一般情况下进入RUNNABLE状态,也有可能进入BLOCKED状态(因为join是基于wait实现的)。
  4. obj.wait()/obj.wait(long millis):当前线程调用对象的wait()方法,当前线程释放对象锁,进入等待队列。依靠notify()/notifyAll()唤醒或者wait(long timeout) timeout时间到自动唤醒。
  5. obj.notify():唤醒在此对象监视器上等待的单个线程,选择是任意性的。notifyAll()唤醒在此对象监视器上等待的所有线程。notify,notifyAll和wait一起使用,用于协调多个线程对共享数据的存取,所以必须在synchronized语句块内使用,也就是说,调用wait(),notify()和notifyAll()的任务在调用这些方法前必须拥有对象的锁。
  6. LockSupport.park()/LockSupport.parkNanos(long nanos),LockSupport.parkUntil(long deadlines):当前线程进入WAITING/TIMED_WAITING状态。对比wait方法,不需要获得锁就可以让线程进入WAITING/TIMED_WAITING状态,需要通过LockSupport.unpark(Thread thread)唤醒。
参考:

Java线程的6种状态及切换:https://blog.csdn.net/pange19...


scu酱油仔
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没有努力过就没有资格说自己运气不好