1、wait的用法
/**
* Causes the current thread to wait until another thread invokes the * {@link java.lang.Object#notify()} method or the
* {@link java.lang.Object#notifyAll()} method for this object.
* In other words, this method behaves exactly as if it simply * performs the call {@code wait(0)}.
* <p>
* The current thread must own this object's monitor. The thread
* releases ownership of this monitor and waits until another thread * notifies threads waiting on this object's monitor to wake up * either through a call to the {@code notify} method or the
* {@code notifyAll} method. The thread then waits until it can
* re-obtain ownership of the monitor and resumes execution. * <p>
* As in the one argument version, interrupts and spurious wakeups are
* possible, and this method should always be used in a loop: * <pre>
* synchronized (obj) {
* while (<condition does not hold>)
* obj.wait(); * ... // Perform action appropriate to condition * } * </pre>
* This method should only be called by a thread that is the owner
* of this object's monitor. See the {@code notify} method for a
* description of the ways in which a thread can become the owner of * a monitor. * * @throws IllegalMonitorStateException if the current thread is not
* the owner of the object's monitor. * @throws InterruptedException if any thread interrupted the
* current thread before or while the current thread * was waiting for a notification. The <i>interrupted
* status</i> of the current thread is cleared when
* this exception is thrown. * @see java.lang.Object#notify()
* @see java.lang.Object#notifyAll()
*/
public final void wait() throws InterruptedException {
wait(0);
}
- 参考wait的注解, 当调用wait的时候必须要持有监视器锁,不然会跑出非法监视器异常
为什么wait()和notify()需要搭配synchonized关键字使用
2 sleep
/**
* Causes the currently executing thread to sleep (temporarily cease * execution) for the specified number of milliseconds, subject to * the precision and accuracy of system timers and schedulers. The thread * does not lose ownership of any monitors. * * @param millis
* the length of time to sleep in milliseconds
* * @throws IllegalArgumentException
* if the value of {@code millis} is negative
* * @throws InterruptedException
* if any thread has interrupted the current thread. The * <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static native void sleep(long millis) throws InterruptedException;
3 Semaphore
/**
* A counting semaphore. Conceptually, a semaphore maintains a set of * permits. Each {@link #acquire} blocks if necessary until a permit is
* available, and then takes it. Each {@link #release} adds a permit,
* potentially releasing a blocking acquirer. * However, no actual permit objects are used; the {@code Semaphore} just
* keeps a count of the number available and acts accordingly.
*/
/**
* Acquires a permit from this semaphore, blocking until one is * available, or the thread is {@linkplain Thread#interrupt interrupted}.
* * <p>Acquires a permit, if one is available and returns immediately,
* reducing the number of available permits by one. * * <p>If no permit is available then the current thread becomes
* disabled for thread scheduling purposes and lies dormant until * one of two things happens: * <ul>
* <li>Some other thread invokes the {@link #release} method for this
* semaphore and the current thread is next to be assigned a permit; or * <li>Some other thread {@linkplain Thread#interrupt interrupts}
* the current thread. * </ul>
*
* <p>If the current thread:
* <ul>
* <li>has its interrupted status set on entry to this method; or
* <li>is {@linkplain Thread#interrupt interrupted} while waiting
* for a permit, * </ul>
* then {@link InterruptedException} is thrown and the current thread's
* interrupted status is cleared. * * @throws InterruptedException if the current thread is interrupted
*/
public void acquire() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
/**
* Releases a permit, returning it to the semaphore. * * <p>Releases a permit, increasing the number of available permits by
* one. If any threads are trying to acquire a permit, then one is * selected and given the permit that was just released. That thread * is (re)enabled for thread scheduling purposes. * * <p>There is no requirement that a thread that releases a permit must
* have acquired that permit by calling {@link #acquire}.
* Correct usage of a semaphore is established by programming convention * in the application.
*/
public void release() {
sync.releaseShared(1);
}
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