序
本文主要研究一下storagetapper的Lock
Lock
storagetapper/lock/lock.go
/*Lock is general distributed lock interface*/
type Lock interface {
// Try to acquire a lock. Returns false if failed.
TryLock(s string) bool
// Try to acquire a lock. Returns false if failed.
// Allows n simultaneous locks to be held
TryLockShared(s string, n int) bool
// Try to acquire a lock and wait for specified period of time for the lock
// to become available. Returns false if failed.
Lock(s string, waitDuration time.Duration) bool
// Check if we still have the lock. Try to reacquire if necessary.
// Returns false in the case of failure
Refresh() bool
// Unlock the lock. Returns false if there was failure
Unlock() bool
//Close releases resources associated with the lock
Close() bool
}
Lock接口定义了TryLock、TryLockShared、Lock、Refresh、Unlock、Close方法
myLock
storagetapper/lock/lock.go
type myLock struct {
conn *sql.DB
connID int64
name string
ci db.Addr
n int
mu sync.Mutex
isLocked bool
}
// Lock waits for the duration specified for the lock to be available
// Also TryLock will reuse the connection if it already exists otherwise
// it will create a new one.
func (m *myLock) Lock(s string, timeout time.Duration) bool {
return m.lock(s, timeout, 1)
}
// TryLock tries to take a lock and returns an error if it cannot. If the lock
// is already held then TryLock is noop.
func (m *myLock) TryLock(s string) bool {
return m.Lock(s, 0)
}
// TryLockShared tries to take a lock and returns an error if it cannot. If the lock
// is already held then TryLock is noop.
func (m *myLock) TryLockShared(s string, n int) bool {
return m.lock(s, 0, n)
}
// Refresh tries to keep the lock fresh.
func (m *myLock) Refresh() bool {
if !m.isLocked {
return true
}
if m.IsLockedByMe() {
return true
}
return m.TryLock(m.name)
}
// Unlock releases locks associated with the connection
func (m *myLock) Unlock() bool {
m.mu.Lock()
defer m.mu.Unlock()
if !m.isLocked {
return false
}
m.isLocked = false
if m.conn == nil {
return false
}
var res sql.NullBool
err := m.conn.QueryRow("SELECT RELEASE_LOCK(?)", m.lockName()).Scan(&res)
if log.EL(m.log(), err) {
return false
}
if !res.Valid {
m.log().Errorf("Lock did not exists on release")
return false
}
if !res.Bool {
m.log().Errorf("Lock was not hold by me")
return false
}
return true
}
func (m *myLock) Close() bool {
return m.closeConn()
}
myLock定义了conn、connID、name、db.Addr、n、mu、isLocked属性,它使用db实现了Lock接口;其Lock、TryLock、TryLockShared内部调用的是lock方法;Refresh方法先判断是否还处于加锁状态,如果不是在判断是否是自己加锁的,如果不是则执行TryLock;Unlock通过RELEASE_LOCK来实现,另外还会更新isLocked为false;Close则会释放conn
lock
storagetapper/lock/lock.go
// Lock waits for the duration specified for the lock to be available
// Also TryLock will reuse the connection if it already exists otherwise
// it will create a new one.
func (m *myLock) lock(s string, timeout time.Duration, ntickets int) bool {
m.mu.Lock()
defer m.mu.Unlock()
var err error
var res sql.NullBool
m.name = s
for m.n = 0; m.n < ntickets; m.n++ {
if !m.createConn() {
return false
}
err = m.conn.QueryRow("SELECT GET_LOCK(?,?)", m.lockName(), timeout/time.Second).Scan(&res)
//true - success, false - timeout, NULL - error
if err == nil && res.Valid && res.Bool {
m.isLocked = true
return true
}
if log.EL(m.log(), err) {
m.closeConn()
}
}
return false
}
lock方法执行GET_LOCK,如果加锁成功则设置isLocked为true,否则继续重试,重试ntickets次
IsLockedByMe
storagetapper/lock/lock.go
// IsLockedByMe checks whether the lock is held by the same connection as
// the current lock object.
func (m *myLock) IsLockedByMe() bool {
m.mu.Lock()
defer m.mu.Unlock()
var lockedBy int64
if m.conn == nil {
return false
}
err := m.conn.QueryRow("SELECT IFNULL(IS_USED_LOCK(?), 0)", m.lockName()).Scan(&lockedBy)
log.Debugf("lock: lockedBy: %v, myConnID: %v", lockedBy, m.connID)
if err != nil || m.connID == 0 || lockedBy != m.connID {
if err != nil {
m.log().Errorf("IsLockedByMe: error: " + err.Error())
m.closeConn()
} else {
m.log().Debugf("IsLockedByMe: lockedBy: %v, != myConnID: %v", lockedBy, m.connID)
}
return false
}
return true
}
IsLockedByMe通过IS_USED_LOCK来查询lockedBy,之后判断lockedBy是否与connID相等,不等则返回false
小结
storagetapper的Lock接口定义了TryLock、TryLockShared、Lock、Refresh、Unlock、Close方法;myLock定义了conn、connID、name、db.Addr、n、mu、isLocked属性,它使用db实现了Lock接口,它借助了mysql的GET_LOCK、RELEASE_LOCK、IS_USED_LOCK函数来实现。
**粗体** _斜体_ [链接](http://example.com) `代码` - 列表 > 引用
。你还可以使用@
来通知其他用户。