概念
建造者模式是较为复杂的创建型模式,将组件和组件的组件过程分开,然后一步一步建造一个复杂的对象。所以建造者模式又叫生成器模式。它允许用户在不知道内部构建细节的情况下,非常精细地控制对象构建流程。该模式是为了将构建过程非常复杂的对象进行拆分,让它与它的部件解耦,提升代码的可读性以及扩展性。
使用场景:
构造一个对象需要很多参数的时候,并且参数的个数或者类型不固定的时候
UML结构图
例:
//创建复杂对象Product
public class Product {
private String partA;
private String partB;
private String partC;
public String getPartA() {
return partA;
}
public void setPartA(String partA) {
this.partA = partA;
}
public String getPartB() {
return partB;
}
public void setPartB(String partB) {
this.partB = partB;
}
public String getPartC() {
return partC;
}
public void setPartC(String partC) {
this.partC = partC;
}
}
//创建抽象类Builder
public abstract class Builder {
protected Product product = new Product();
public abstract void builderPartA();
public abstract void builderPartB();
public abstract void builderPartC();
public Product getResult() {
return product;
}
}
//创建实现类ConcreateBuilder
public class ConcreateBuilder extends Builder {
@Override
public void builderPartA() {
}
@Override
public void builderPartB() {
}
@Override
public void builderPartC() {
}
}
//创建组装对象Director
public class Director {
private Builder builder;
public Director(Builder builder){
this.builder = builder;
}
public void setBuilder(Builder builder) {
this.builder = builder;
}
public Product constract(){
builder.builderPartA();
builder.builderPartB();
builder.builderPartC();
return builder.getResult();
}
}
//运行
Builder builder = new ConcreateBuilder();
Director director = new Director(builder);
Product product = director.constract();
Builder:他为创建一个创建Product对象的各个部件指定抽象接口
ConcreateBuilder:它实现了builder接口,实现各个部件的具体构造和装配方法。
Product:他是被构建的复杂对象,包好多个组成部件。
Director:指挥者又称为导演类,负责安排复杂对象的建造次序,指挥者与抽象建造者之间存在关联关系。
优点:
松散耦合:生成其模式可以用同一个构造算法构建出表现上完全不同的产品,实现产品构建和产品表现上的分离。
很容易改变产品内部表示。
更好的复用性:生成器模式很好的实现了构建算法和具体产品实现的分离。
缺点:
会产生多余的Builder对象,Director对象,消耗内存。
对象构建过程暴露。
android SDK源码分析
先看使用
//实例化一个AlertDialog对象:
new AlertDialog.Builder(this)
.setTitle("标题")
.setMessage("内容")
.show();
AlertDialog.Builder 构造方法如下
public Builder(Context context, int themeResId) {
P = new AlertController.AlertParams(new ContextThemeWrapper(
context, resolveDialogTheme(context, themeResId)));
}
AlertParams就是我们实际传递的设置
//然后调用show方法
public AlertDialog show() {
final AlertDialog dialog = create();
dialog.show();
return dialog;
}
//create
public AlertDialog create() {
// Context has already been wrapped with the appropriate theme.
final AlertDialog dialog = new AlertDialog(P.mContext, 0, false);
P.apply(dialog.mAlert);
dialog.setCancelable(P.mCancelable);
if (P.mCancelable) {
dialog.setCanceledOnTouchOutside(true);
}
dialog.setOnCancelListener(P.mOnCancelListener);
dialog.setOnDismissListener(P.mOnDismissListener);
if (P.mOnKeyListener != null) {
dialog.setOnKeyListener(P.mOnKeyListener);
}
return dialog;
}
//apply
public void apply(AlertController dialog) {
if (mCustomTitleView != null) {
dialog.setCustomTitle(mCustomTitleView);
} else {
if (mTitle != null) {
dialog.setTitle(mTitle);
}
if (mIcon != null) {
dialog.setIcon(mIcon);
}
if (mIconId != 0) {
dialog.setIcon(mIconId);
}
if (mIconAttrId != 0) {
dialog.setIcon(dialog.getIconAttributeResId(mIconAttrId));
}
}
if (mMessage != null) {
dialog.setMessage(mMessage);
}
if (mPositiveButtonText != null) {
dialog.setButton(DialogInterface.BUTTON_POSITIVE, mPositiveButtonText,
mPositiveButtonListener, null);
}
if (mNegativeButtonText != null) {
dialog.setButton(DialogInterface.BUTTON_NEGATIVE, mNegativeButtonText,
mNegativeButtonListener, null);
}
if (mNeutralButtonText != null) {
dialog.setButton(DialogInterface.BUTTON_NEUTRAL, mNeutralButtonText,
mNeutralButtonListener, null);
}
if (mForceInverseBackground) {
dialog.setInverseBackgroundForced(true);
}
// For a list, the client can either supply an array of items or an
// adapter or a cursor
if ((mItems != null) || (mCursor != null) || (mAdapter != null)) {
createListView(dialog);
}
if (mView != null) {
if (mViewSpacingSpecified) {
dialog.setView(mView, mViewSpacingLeft, mViewSpacingTop, mViewSpacingRight,
mViewSpacingBottom);
} else {
dialog.setView(mView);
}
} else if (mViewLayoutResId != 0) {
dialog.setView(mViewLayoutResId);
}
/*
dialog.setCancelable(mCancelable);
dialog.setOnCancelListener(mOnCancelListener);
if (mOnKeyListener != null) {
dialog.setOnKeyListener(mOnKeyListener);
}
*/
}
//dialog的show方法
public void show() {
if (mShowing) {
if (mDecor != null) {
if (mWindow.hasFeature(Window.FEATURE_ACTION_BAR)) {
mWindow.invalidatePanelMenu(Window.FEATURE_ACTION_BAR);
}
mDecor.setVisibility(View.VISIBLE);
}
return;
}
mCanceled = false;
if (!mCreated) {
dispatchOnCreate(null);
} else {
// Fill the DecorView in on any configuration changes that
// may have occured while it was removed from the WindowManager.
final Configuration config = mContext.getResources().getConfiguration();
mWindow.getDecorView().dispatchConfigurationChanged(config);
}
onStart();
mDecor = mWindow.getDecorView();
if (mActionBar == null && mWindow.hasFeature(Window.FEATURE_ACTION_BAR)) {
final ApplicationInfo info = mContext.getApplicationInfo();
mWindow.setDefaultIcon(info.icon);
mWindow.setDefaultLogo(info.logo);
mActionBar = new WindowDecorActionBar(this);
}
WindowManager.LayoutParams l = mWindow.getAttributes();
if ((l.softInputMode
& WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) == 0) {
WindowManager.LayoutParams nl = new WindowManager.LayoutParams();
nl.copyFrom(l);
nl.softInputMode |=
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
l = nl;
}
mWindowManager.addView(mDecor, l);
mShowing = true;
sendShowMessage();
}
其实这里是调用父类Dialog的show方法,可以看到调用了dispatchOnCreate方法,点击进去:
void dispatchOnCreate(Bundle savedInstanceState) {
if (!mCreated) {
onCreate(savedInstanceState);
mCreated = true;
}
}
调用了onCreate方法,点击进去,Dialog类没有任何实现,这时候我们想到它的子类AlertDialog,去这个类找onCreate的实现:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mAlert.installContent();
}
调用了AlertController对象的installContent方法,点击进去:
public void installContent() {
int contentView = selectContentView();
mWindow.setContentView(contentView);
setupView();
}
可以看到这里调用了setupView方法,点击进去:
private void setupView() {
final View parentPanel = mWindow.findViewById(R.id.parentPanel);
final View defaultTopPanel = parentPanel.findViewById(R.id.topPanel);
final View defaultContentPanel = parentPanel.findViewById(R.id.contentPanel);
final View defaultButtonPanel = parentPanel.findViewById(R.id.buttonPanel);
// Install custom content before setting up the title or buttons so
// that we can handle panel overrides.
final ViewGroup customPanel = (ViewGroup) parentPanel.findViewById(R.id.customPanel);
setupCustomContent(customPanel);
final View customTopPanel = customPanel.findViewById(R.id.topPanel);
final View customContentPanel = customPanel.findViewById(R.id.contentPanel);
final View customButtonPanel = customPanel.findViewById(R.id.buttonPanel);
// Resolve the correct panels and remove the defaults, if needed.
final ViewGroup topPanel = resolvePanel(customTopPanel, defaultTopPanel);
final ViewGroup contentPanel = resolvePanel(customContentPanel, defaultContentPanel);
final ViewGroup buttonPanel = resolvePanel(customButtonPanel, defaultButtonPanel);
setupContent(contentPanel);
setupButtons(buttonPanel);
setupTitle(topPanel);
}
原来真正的布局与设置都是在这里
而你仅仅只设置了 message 和title,其他的你一概不知
**粗体** _斜体_ [链接](http://example.com) `代码` - 列表 > 引用
。你还可以使用@
来通知其他用户。