Promise
三种状态
- pending 初始状态
- fulfilled 成功状态
- rejected 拒绝状态
初始状态
let p = new Promise(() => {})
console.log(p);
成功状态
let p = new Promise((resolve) => {
resolve()
})
console.log(p);
拒绝状态
let p = new Promise((resolve, reject) => {
reject()
})
console.log(p);
单一状态与状态中转
单一状态:Promise的状态变为fulfilled或resolved不会再改变
let p = new Promise((resolve, reject) => {
resolve()
reject()
})
console.log(p);
状态中转:resolve()接收一个Promise时会按照接收的状态传递
let rej = new Promise((resolve, reject) => {
reject()
})
let p = new Promise((resolve, reject) => {
resolve(rej)
})
console.log(rej);
console.log(p);
方法
- then
- catch
- finally
- done
- resolve
- reject
- all
- allSettled
- race
- any
- try
1.then(callback1,callback2)
接收resolve或reject的返回值,根据不同状态调用回调函数
then返回的也是Promise
,处理后fulfilled,报错为rejected
let p = new Promise((resolve, reject) => {
reject("拒绝")
})
let p1 = p.then(null, res => {
console.log(res);
})
console.log(p1);
then返回一个Promise可以继续处理
new Promise((resolve, reject) => { reject("拒绝") }).then(null, err => { console.log(err); return err }).then(err => { console.log(err); }) //拒绝 //拒绝
2.catch
等价于
.then(null,rejection)
用于指定发生错误
时的回调函数new Promise((resolve, reject) => { try { throw new Error('错误'); } catch (e) { reject(e) }//等价于 reject(new Error("错误")) }).then(val => { console.log(val); }).catch(res => { console.log(res); })
- catch捕获try中抛出的错误,然后由reject改变状态并传递
- 错误具有"冒泡性质",会向下传递,直到被catch捕获
- 支持then处理resolve,catch处理reject,catch可以去捕获then中的错误,类似于try/catch的写法
resolve后再抛出错误不会被捕获,也不会传递到外层代码
new Promise((resolve, reject) => { resolve("接受") throw new Error('错误'); }).then(val => { console.log(val); //接受 }).catch(res => { console.log(res); })
3.finally
无论Promise对象最后状态是fulfilled还是rejected,都会执行其中的回调函数finally
的实现:
Promise.prototype.finally = function (callback) {
let P = this.constructor
return this.then(
value => P.resolve(callback()).then(()=>value),
reason => P.resolve(callback()).then(()=>{throw reason})
)
}
new Promise((resolve, reject) => {
reject("错误")
}).finally(() => {
console.log(1); //1
}).catch(res => {
console.log(res);//错误
})
- 可以看出finally执行一个普通的回调函数,状态会向下传递
4.done
最后的错误无法捕获,可以用done抛出一个全局错误done
的实现
Promise.prototype.done = function (onFulfilled,onRejected) {
this.then(onFulfilled,onRejected)
.catch(function(reason){
setTimeout(()=>{throw reason},0)
})
}
new Promise((resolve, reject) => {
reject(0)
}).done(val => {
console.log(val);
}, res => {
console.log(res);
})
- done也可以像then一样使用
5.Promise.resolve() 与 Promise.reject()
将一个对象转为Promise对象
以Promise.resolve(参数)为例
Promise.resolve("foo")
//等价于
new Promise(resolve => resolve("foo"))
- 参数为
Promise
的实例 Promise.resolve将不做任何修改
let p = new Promise((resolve, reject) => { reject("错误") }) let p1 = Promise.resolve(p) console.log(p1);
- 参数是一个
thenable
对象,有then方法的对象 - Promise.resolve()会将这个对象转成Promise对象
然后立即执行thenable中的then方法
let thenable = { then: function (resolve, reject) { resolve("接受") } } Promise.resolve(thenable) .then(val => { console.log(val);//接受 })
- 参数
没有then
方法或不是对象 Promise.resolve()返回一个新的Promise对象,状态为fulfilled
let obj = { a: 0 } Promise.resolve(obj) .then(val => { console.log(val.a);//a })
无
任何参数直接返回一个fulfilled状态的Promise对象
Promise.resolve() .then(() => { console.log("接受状态");//接受转态 })
Promise.reject()也会返回一个新的Promise实例,状态为rejected
与Promise.resolve()不同的是,Promise.reject()的参数会原封不动的传递
6.Promise.all()与Promise.allSettled()
- Promise.all可以将
多个
Promise实例包装成一个
新的Promise实例 - 如果不是则会调用Promise.resolve方法,转为Promise实例
- 参数为iterable类型
Promise.all返回的Promise的
状态
取决于参数的状态
,全部fulfilled为fulfilled,有一个rejected
返回第一个rejectedlet p1 = Promise.resolve("成功") let p2 = "foo" let p3 = Promise.reject("失败1") let p4 = Promise.reject("失败2") .catch(res => { console.log("自己的" + res);//自己的失败2 return res }) Promise.all([p1, p2, p4]) .then(val => { console.log(val);//["成功","foo","失败2"] }) Promise.all([p2, p4, p3]) .then(val => { console.log(val); }) .catch(res => { console.log("all的" + res);//all的失败1 })
- 参数有自己的catch时,状态为fulfilled
- 参数中有一个rejected则会调用all上的catch
Promise.allSettled
会返回所有参数的状态与返回值let p1 = Promise.resolve("成功") let p2 = "foo" let p3 = Promise.reject("失败1") let p4 = Promise.reject("失败2") .catch(res => { console.log("自己的" + res); return res }) Promise.allSettled([p1, p2, p4]) .then(val => { console.log(val); }) Promise.allSettled([p2, p4, p3]) .then(val => { console.log(val); })
7.Promise.race()
- 相较于Promise.all Promise.race会返回一个fulfilled或rejected的参数
Promise.race返回的Promise的状态由跑的最快的Promise决定的
let p1 = new Promise((resolve, reject) => { setTimeout(resolve, 1000, "p1接受") }) let p2 = new Promise((resolve, reject) => { setTimeout(reject, 1500, "p2拒绝") }) Promise.race([p1, p2]) .then(val => { console.log(val);//p1接受 }) .catch(res => { console.log(res); })
8.Promise.any()
Promise.any正好与Promise.all相反,有一个fulfilled状态就为fulfilled
let p1 = new Promise((resolve, reject) => { setTimeout(resolve, 2000, "p1接受") }) let p2 = new Promise((resolve, reject) => { setTimeout(reject, 1500, "p2拒绝") }) let p3 = new Promise((resolve, reject) => { setTimeout(resolve, 1000, "p3接受") }) Promise.any([p1, p2, p3]) .then(val => { console.log(val);//p3接受 }) .catch(res => { console.log(res); })
如果全部为rejected则会抛出一个全部拒绝的错误
Promise.any([p2]) .then(val => { console.log(val); }) .catch(res => { console.log(res);//AggregateError: All promises were rejected })
9.Promise.try()
让同步函数同步执行
两种实现方式
//方式一
Promise.try = function (func) {
return (async () => func())()
}
//方式二
Promise.try = function (func) {
return new Promise((resolve, reject) => {
resolve(func())
})
}
func()如果是
同步函数
会立即执行
,如果是异步函数会将返回值或错误交给then处理let f = () => console.log("now"); Promise.try(f) console.log("next"); //now //next
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