1. 熔断器作用

熔断器是对于一段时间内请求失败数超过设定的阈值客户端,之后不再请求后端服务,直接返回出错信息,以防请求任务堆积。过期之后的请求正常访问后端服务。

2. grpc拦截器

grpc拦截器分为两类:

  1. 一元拦截器UnaryInterceptor, 可以拦截一元rpc请求
  2. 流式拦截器StreamInterceptor, 可以拦截服务端流式rpc、客户端流式、双向流失rpc请求

常用来做日志,认证,metric 等等

3. go-zero 熔断器的使用

go-zero 使用grpc的一元和流式,总共有6个拦截器。


func (c *client) buildDialOptions(opts ...ClientOption) []grpc.DialOption {
    options = append(options,
        WithUnaryClientInterceptors(
            clientinterceptors.UnaryTracingInterceptor,
            clientinterceptors.DurationInterceptor,
            clientinterceptors.PrometheusInterceptor,
            clientinterceptors.BreakerInterceptor, //熔断器使用
            clientinterceptors.TimeoutInterceptor(cliOpts.Timeout),
        ),
        WithStreamClientInterceptors(
            clientinterceptors.StreamTracingInterceptor,
        ),
    )
}

func (c *client) dial(server string, opts ...ClientOption) error {
    options := c.buildDialOptions(opts...) //构造options
    timeCtx, cancel := context.WithTimeout(context.Background(), dialTimeout)
    defer cancel()
    conn, err := grpc.DialContext(timeCtx, server, options...)//调用入口
    if err != nil {
        service := server
        if errors.Is(err, context.DeadlineExceeded) {
            pos := strings.LastIndexByte(server, separator)
            // len(server) - 1 is the index of last char
            if 0 < pos && pos < len(server)-1 {
                service = server[pos+1:]
            }
        }
        return fmt.Errorf("rpc dial: %s, error: %s, make sure rpc service %q is already started",
            server, err.Error(), service)
    }

    c.conn = conn
    return nil
}

// WithStreamClientInterceptors uses given client stream interceptors.
func WithStreamClientInterceptors(interceptors ...grpc.StreamClientInterceptor) grpc.DialOption {
    return grpc.WithChainStreamInterceptor(interceptors...)
}

// WithUnaryClientInterceptors uses given client unary interceptors.
func WithUnaryClientInterceptors(interceptors ...grpc.UnaryClientInterceptor) grpc.DialOption {
    return grpc.WithChainUnaryInterceptor(interceptors...)
}

其他拦截器本篇暂不介绍,先重点看一下熔断器拦截器BreakerInterceptor

func BreakerInterceptor(ctx context.Context, method string, req, reply interface{},
    cc *grpc.ClientConn, invoker grpc.UnaryInvoker, opts ...grpc.CallOption) error {
    breakerName := path.Join(cc.Target(), method) //拦截器名是target+method 
    return breaker.DoWithAcceptable(breakerName, func() error {
        return invoker(ctx, method, req, reply, cc, opts...)//发起一次grpc请求
    }, codes.Acceptable)
}

//定义哪些错误码为需要拦截的。
// Acceptable checks if given error is acceptable.
func Acceptable(err error) bool {
    switch status.Code(err) {
    case codes.DeadlineExceeded, codes.Internal, codes.Unavailable, codes.DataLoss, codes.Unimplemented:
        return false
    default:
        return true
    }
}

// DoWithAcceptable calls Breaker.DoWithAcceptable on the Breaker with given name.
func DoWithAcceptable(name string, req func() error, acceptable Acceptable) error {
    return do(name, func(b Breaker) error {
        return b.DoWithAcceptable(req, acceptable)
    })
}

//获取拦截器
func do(name string, execute func(b Breaker) error) error {
    return execute(GetBreaker(name))
}


// GetBreaker returns the Breaker with the given name.
func GetBreaker(name string) Breaker {
    lock.RLock()
    b, ok := breakers[name]
    lock.RUnlock()
    if ok {
        return b
    }

    lock.Lock()
    b, ok = breakers[name]
    if !ok {
        b = NewBreaker(WithName(name)) 
        breakers[name] = b
    }
    lock.Unlock()

    return b
}


最终调用的是
func (cb *circuitBreaker) DoWithAcceptable(req func() error, acceptable Acceptable) error {
    return cb.throttle.doReq(req, nil, acceptable)
}

底层使用的是googleBreaker,其判断是否熔断的条件是:

//按照最近一段时间的请求数据计算是否熔断
func (b *googleBreaker) accept() error {
    //获取最近一段时间的统计数据
    accepts, total := b.history()
    //计算动态熔断概率
    weightedAccepts := b.k * float64(accepts)
    // https://landing.google.com/sre/sre-book/chapters/handling-overload/#eq2101
    dropRatio := math.Max(0, (float64(total-protection)-weightedAccepts)/float64(total+1))
    //概率为0,通过
    if dropRatio <= 0 {
        return nil
    }
    //随机产生0.0-1.0之间的随机数与上面计算出来的熔断概率相比较
    //如果随机数比熔断概率小则进行熔断
    if b.proba.TrueOnProba(dropRatio) {
        return ErrServiceUnavailable
    }

    return nil
}

参考文章:
grpc拦截器: https://zhuanlan.zhihu.com/p/...
go-zero服务治理-自适应熔断器:https://juejin.cn/post/702853...


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