简介
建造者模式可将对象的初始化转变成一步步配置的过程。如当对象的初始化时有很多可选参数,建造者模式可以定制参数实现对象的创建。好处有:
- 定制对象参数
- 针对不同参数,做不同的校验,如当设置了三角形的两个边长,设置第三个边时必须满足两边之和大于第三边的条件。
角色
Builder 类
定义建造一个Product分几个步骤
具体 Builder 类
实现不同的步骤
Director
属于快速建造某一种产品的方法,如 Director 提供了创建自动挡和手动挡汽车两种方法,创建自动挡汽车中其实是调用 setA setB,而创建自动单汽车中调用setC setD。也可以不使用 Director,直接使用 Builder 的 setA setB 去设置属性
要被实例化的类
初始化时可定制的参数较多,如 setA setB setC...
类图
图中的 Director 在 make 方法中封装了设置产品属性的步骤,通过传入不同的 builder 类,实现不同的实现步骤,创建不同的产品。
代码
interface Builder
{
public function producePartA(): void;
public function producePartB(): void;
public function producePartC(): void;
}
class ConcreteBuilder1 implements Builder
{
private $product;
public function __construct()
{
$this->reset();
}
public function reset(): void
{
$this->product = new Product1();
}
public function producePartA(): void
{
$this->product->parts[] = "PartA1";
}
public function producePartB(): void
{
$this->product->parts[] = "PartB1";
}
public function producePartC(): void
{
$this->product->parts[] = "PartC1";
}
public function getProduct(): Product1
{
$result = $this->product;
$this->reset();
return $result;
}
}
/**
* EN: It makes sense to use the Builder pattern only when your products are
* quite complex and require extensive configuration.
*
* Unlike in other creational patterns, different concrete builders can produce
* unrelated products. In other words, results of various builders may not
* always follow the same interface.
*
* RU: Имеет смысл использовать паттерн Строитель только тогда, когда ваши
* продукты достаточно сложны и требуют обширной конфигурации.
*
* В отличие от других порождающих паттернов, различные конкретные строители
* могут производить несвязанные продукты. Другими словами, результаты различных
* строителей могут не всегда следовать одному и тому же интерфейсу.
*/
class Product1
{
public $parts = [];
public function listParts(): void
{
echo "Product parts: " . implode(', ', $this->parts) . "\n\n";
}
}
class Director
{
private $builder;
public function setBuilder(Builder $builder): void
{
$this->builder = $builder;
}
public function buildMinimalViableProduct(): void
{
$this->builder->producePartA();
}
public function buildFullFeaturedProduct(): void
{
$this->builder->producePartA();
$this->builder->producePartB();
$this->builder->producePartC();
}
}
function clientCode(Director $director)
{
$builder = new ConcreteBuilder1();
$director->setBuilder($builder);
echo "Standard basic product:\n";
$director->buildMinimalViableProduct();
$builder->getProduct()->listParts();
echo "Standard full featured product:\n";
$director->buildFullFeaturedProduct();
$builder->getProduct()->listParts();
// 不使用 Director,直接操作 builder 来创建产品
echo "Custom product:\n";
$builder->producePartA();
$builder->producePartC();
$builder->getProduct()->listParts();
}
$director = new Director();
clientCode($director);
output:
Standard basic product:
Product parts: PartA1
Standard full featured product:
Product parts: PartA1, PartB1, PartC1
Custom product:
Product parts: PartA1, PartC1
**粗体** _斜体_ [链接](http://example.com) `代码` - 列表 > 引用
。你还可以使用@
来通知其他用户。