爆闪策略1:双色交替闪
爆闪策略1:双色交替 后 双色全亮 闪五次
效果视频 # 安全行车 # 爆闪灯 # 奥迪a6l 爆闪频率逐渐升高 刚才没啥事用# flutter 写的App https://v.douyin.com/iFnLFvGF/
flutter源码 https://gist.github.com/330132662/b1fd89eab951a358991a302c51ec5417
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
/**
* 红蓝爆闪
*/
class RedBlue extends StatefulWidget {
const RedBlue({super.key});
@override
State<RedBlue> createState() => _RedBlueState();
}
class _RedBlueState extends State<RedBlue> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return _body();
}
Widget _body() {
return Scaffold(
body: GestureDetector(
child: Column(
children: [
Container(
height: ScreenUtil().screenHeight / 2,
// width: MediaQuery.of(context).size.width,
width: ScreenUtil().screenWidth,
color: red,
),
Container(
height: ScreenUtil().screenHeight / 2,
// width: MediaQuery.of(context).size.width,
width: ScreenUtil().screenWidth,
color: blue,
),
],
),
onTap: _allClick,
));
}
bool _isRed = false;
Color closeLed = Colors.yellowAccent;
Color? red = Colors.red;
Color? blue = Colors.blue;
bool _isRun = false;
// late Timer _timer;
final int _timeDistance = 100;
_allClick() {
_flashBlue();
}
/*
无限交替方案
*/
_startFlash() {
if (_isRed) {
// 亮红的
_closeBlue();
_showRed();
} else {
// 亮蓝的
_showBlue();
_closeRed();
}
_isRed = !_isRed;
setState(() {});
}
/**
* 单色交替循环 次数
*/
final int singleTimes = 2;
int singleTimess = 0;
/**
* aabbaabb abab
*
* bb--rr
*/
_flashBlue() {
Future.delayed(Duration(milliseconds: _timeDistance), () {
blue = Colors.blue;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeBlue();
Future.delayed(Duration(milliseconds: _timeDistance), () {
blue = Colors.blue;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeBlue();
_flashred2();
});
});
});
});
// 亮红的两次
if (!_exit) {
_isRun = false;
} else {
_isRun = true;
// _exit = true;
}
}
/**
* rr -- bb
*/
_flashred2() {
if (!_exit) {
Future.delayed(Duration(milliseconds: _timeDistance), () {
red = Colors.red;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeRed();
Future.delayed(Duration(milliseconds: _timeDistance), () {
red = Colors.red;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeRed();
singleTimess++;
if (singleTimess < singleTimes) {
_flashBlue();
} else {
singleTimess = 0; // 单词爆闪归零
_flashrb();
}
});
});
});
});
}
}
/**
* 红蓝一起亮
*/
final int _recycleTimes = 6;
int countRec = 0;
_flashrb() {
Future.delayed(Duration(milliseconds: _timeDistance), () {
red = Colors.red;
blue = Colors.blue;
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeRed();
_closeBlue();
});
countRec++;
print("次数 $countRec");
if (countRec < _recycleTimes) {
Future.delayed(Duration(milliseconds: _timeDistance), () {
_flashrb(); //不到4 就递归
});
} else {
countRec = 0;
_flashBlue(); // 全亮4次后重新开始单色爆闪
}
if (mounted) {
setState(() {});
}
// _flash1();
});
}
_showRed() {
Future.delayed(Duration(milliseconds: _timeDistance), () {
red = Colors.red;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeRed();
});
});
if (!_isRun) {}
}
_closeRed() {
// red = Color(0xFFAB130B);
red = closeLed;
if (mounted) {
setState(() {});
}
}
/**
* 设为 true 停止所有
*/
bool _exit = false;
_showBlue() {
Future.delayed(Duration(milliseconds: _timeDistance), () {
blue = Colors.blue;
if (mounted) {
setState(() {});
}
Future.delayed(Duration(milliseconds: _timeDistance), () {
_closeBlue();
blue = Colors.blue;
});
});
if (!_isRun) {}
}
_closeBlue() {
// blue = Color(0xFF040C88);
blue = closeLed;
if (mounted) {
setState(() {});
}
}
@override
void dispose() {
_exit = true;
print("退出 $_exit");
super.dispose();
}
}
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