一、Qt对象间的关系
Qt对象间可以存在父子关系
每一个对象都保存有它所有子对象的指针
每一个对象都有一个指向其父对象的指针
当指定Qt对象的父对象时
其父对象会在子对象链表中加入该对象的指针
该对象会保存指向其父对象的指针
QObject *p = new QObject();
QObject *c1 = new QObject();
QObject *c2= new QObject();
c1->setParent(p);
c2->setParent(p);
二、编程实验:对象间的父子关系
#include <QtCore/QCoreApplication>
#include <QDebug>
class MObj : public QObject
{
QString m_name;
public:
MObj(const QString& name)
{
m_name = name;
qDebug() << "Constructor: " << m_name;
}
~MObj()
{
qDebug() << "Destructor: " << m_name;
}
};
void fcTest()
{
QObject* p = new QObject();
QObject* c1 = new QObject();
QObject* c2 = new QObject();
c1->setParent(p);
c2->setParent(p);
qDebug() << "c1: " << c1;
qDebug() << "c2: " << c2;
const QObjectList& list = p->children();
for(int i=0; i<list.length(); i++)
{
qDebug() << list[i];
}
qDebug() << "p: " << p;
qDebug() << "c1 parent: " << c1->parent();
qDebug() << "c2 parent: " << c2->parent();
}
void delTest()
{
MObj* obj1 = new MObj("obj1");
MObj* obj2 = new MObj("obj2");
MObj* obj3 = new MObj("obj3");
MObj* obj4 = new MObj("obj4");
obj2->setParent(obj1);
obj3->setParent(obj1);
obj4->setParent(obj3);
delete obj3;
const QObjectList& list = obj1->children();
qDebug() << "obj2: " << obj2;
for(int i=0; i<list.length(); i++)
{
qDebug() << list[i];
}
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
fcTest();
delTest();
return a.exec();
}
输出结果:
c1: QObject(0xf562d0)
c2: QObject(0xf56350)
QObject(0xf562d0)
QObject(0xf56350)
p: QObject(0xf56250)
c1 parent: QObject(0xf56250)
c2 parent: QObject(0xf56250)
Constructor: "obj1"
Constructor: "obj2"
Constructor: "obj3"
Constructor: "obj4"
Destructor: "obj3"
Destructor: "obj4"
obj2: QObject(0x2712af0)
QObject(0x2712af0)
当QT对象被销毁时
将自己从父对象Children List移除
将自己的Children List中的所有对象销毁
QT开发注意内存泄漏的问题,注意对象多次销毁的问题。
利用Qt对象间的父子关系可以构成对象树
删除对象树中的节点会导致对应的子树被销毁
三、小结
Qt对象间可以存在父子关系
通过父子关系能够得到Qt对象树
Qt对象销毁时解除和父对象间的父子关系
Qt对象销毁时将同时销毁所有的子对象
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