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React16真是一天一改,如果现在不看,以后也很难看懂了。

在React16中,虽然也是通过JSX编译得到一个虚拟DOM对象,但对这些虚拟DOM对象的再加工则是经过翻天覆地的变化。我们需要追根溯底,看它是怎么一步步转换过来的。我们先不看什么组件render,先找到ReactDOM.render。在ReactDOM的源码里,有三个类似的东西:

//by 司徒正美, 加群:370262116 一起研究React与anujs
// https://github.com/RubyLouvre/anu 欢迎加star

ReactDOM= {
 hydrate: function (element, container, callback) {
    //新API,代替render
    return renderSubtreeIntoContainer(null, element, container, true, callback);
  },
  render: function (element, container, callback) {
    //React15的重要API,逐渐退出舞台
    return renderSubtreeIntoContainer(null, element, container, false, callback);
  },
  unstable_renderSubtreeIntoContainer: function (parentComponent, element, containerNode, callback) {
    //用于生成子树,废弃
    return renderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);
  }
}

我们看renderSubtreeIntoContainer,这是一个内部API

//by 司徒正美, 加群:370262116 一起研究React与anujs

function renderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {

  var root = container._reactRootContainer;
  if (!root) {
    //如果是第一次对这个元素进行渲染,那么它会清空元素的内部
    var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container);
    // First clear any existing content.
    if (!shouldHydrate) {
      var warned = false;
      var rootSibling = void 0;
      while (rootSibling = container.lastChild) {
        container.removeChild(rootSibling);
      }
    }

    var newRoot = DOMRenderer.createContainer(container, shouldHydrate);
    //创建一个HostRoot对象,是Fiber对象的一种
    root = container._reactRootContainer = newRoot;
    
    // Initial mount should not be batched.
    DOMRenderer.unbatchedUpdates(function () {
     //对newRoot对象进行更新
      DOMRenderer.updateContainer(children, newRoot, parentComponent, callback);
    });
  } else {
    //对root对象进行更新
    DOMRenderer.updateContainer(children, root, parentComponent, callback);
  }
  return DOMRenderer.getPublicRootInstance(root);
}

看一下DOMRenderer.createContainer是怎么创建root对象的。

首先DOMRenderer这个对象是由一个叫reactReconciler的方法生成,需要传入一个对象,将一些东西注进去。最后产生一个对象,里面就有createContainer这个方法

// containerInfo就是ReactDOM.render(<div/>, containerInfo)的第二个对象,换言之是一个元素节点
createContainer: function (containerInfo, hydrate) {
   return createFiberRoot(containerInfo, hydrate);
},

再看createFiberRoot是怎么将一个真实DOM变成一个Fiber对象

//by 司徒正美, 加群:370262116 一起研究React与anujs

function createFiberRoot(containerInfo, hydrate) {
  // Cyclic construction. This cheats the type system right now because
  // stateNode is any.
  var uninitializedFiber = createHostRootFiber();
  var root = {
    current: uninitializedFiber,
    containerInfo: containerInfo,
    pendingChildren: null,
    remainingExpirationTime: NoWork,
    isReadyForCommit: false,
    finishedWork: null,
    context: null,
    pendingContext: null,
    hydrate: hydrate,
    nextScheduledRoot: null
  };
  uninitializedFiber.stateNode = root;

  return root;
}

function createHostRootFiber() {
  var fiber = createFiber(HostRoot, null, NoContext);
  return fiber;
}

var createFiber = function (tag, key, internalContextTag) {
  return new FiberNode(tag, key, internalContextTag);
};


function FiberNode(tag, key, internalContextTag) {
  // Instance
  this.tag = tag;
  this.key = key;
  this.type = null;
  this.stateNode = null;

  // Fiber
  this['return'] = null;
  this.child = null;
  this.sibling = null;
  this.index = 0;

  this.ref = null;

  this.pendingProps = null;
  this.memoizedProps = null;
  this.updateQueue = null;
  this.memoizedState = null;

  this.internalContextTag = internalContextTag;

  // Effects
  this.effectTag = NoEffect;
  this.nextEffect = null;

  this.firstEffect = null;
  this.lastEffect = null;

  this.expirationTime = NoWork;

  this.alternate = null;


}

所有Fiber对象都是FiberNode的实例,它有许多种类型,通过tag来标识。

内部有许多方法来生成Fiber对象

  • createFiberFromElement (type为类,无状态函数,元素标签名)
  • createFiberFromFragment (type为React.Fragment)
  • createFiberFromText (在JSX中表现为字符串,数字)
  • createFiberFromHostInstanceForDeletion
  • createFiberFromCall
  • createFiberFromReturn
  • createFiberFromPortal (createPortal就会产生该类型)
  • createFiberRoot (用于ReactDOM.render的根节点)

createFiberRoot就是创建了一个普通对象,里面有一个current属性引用fiber对象,有一个containerInfo属性引用刚才的DOM节点,然后fiber对象有一个stateNode引用刚才的普通对象。在React15中,stateNode应该是一个组件实例或真实DOM,可能单纯是为了对齐,就创建一个普通对象。 最后返回普通对象。

我们先不看 DOMRenderer.unbatchedUpdates,直接看DOMRenderer.updateContainer。

//children就是ReactDOM的第一个参数,children通常表示一个数组,但是现在它泛指各种虚拟DOM了,第二个对象就是刚才提到的普通对象,我们可以称它为根组件,parentComponent为之前的根组件,现在它为null
 DOMRenderer.updateContainer(children, newRoot, parentComponent, callback);

updateContainer的源码也很简单,就是获得上下文对象,决定它是叫context还是pendingContext,最后丢给scheduleTopLevelUpdate

//by 司徒正美, 加群:370262116 一起研究React与anujs

 updateContainer: function (element, container, parentComponent, callback) {
      var current = container.current;//createFiberRoot中创建的fiber对象
      var context = getContextForSubtree(parentComponent);
      if (container.context === null) {
        container.context = context;
      } else {
        container.pendingContext = context;
      }
      // 原传名为 children, newRoot, parentComponent, callback
      // newRoot.fiber, children, callback
      scheduleTopLevelUpdate(current, element, callback);
    },

getContextForSubtree的实现

//by 司徒正美, 加群:370262116 一起研究React与anujs

function getContextForSubtree(parentComponent) {
  if (!parentComponent) {
    return emptyObject_1;
  }

  var fiber = get(parentComponent);
  var parentContext = findCurrentUnmaskedContext(fiber);
  return isContextProvider(fiber) ? processChildContext(fiber, parentContext) : parentContext;
}
//isContextConsumer与isContextProvider是两个全新的概念,
// 从原上下文中抽取一部分出来
function isContextConsumer(fiber) {
  return fiber.tag === ClassComponent && fiber.type.contextTypes != null;
}
//isContextProvider,产生一个新的上下文
function isContextProvider(fiber) {
  return fiber.tag === ClassComponent && fiber.type.childContextTypes != null;
}

function _processChildContext(currentContext) {
    var Component = this._currentElement.type;
    var inst = this._instance;
    var childContext;
    if (inst.getChildContext) {
       childContext = inst.getChildContext();
    }
    
    if (childContext) {
        return _assign({}, currentContext, childContext);
    }
    return currentContext;
}

function findCurrentUnmaskedContext(fiber) {
 
  var node = fiber;
  while (node.tag !== HostRoot) {
    if (isContextProvider(node)) {
      return node.stateNode.__reactInternalMemoizedMergedChildContext;
    }
    var parent = node['return'];
    node = parent;
  }
  return node.stateNode.context;
}

因为我们的parentComponent一开始不存在,于是返回一个空对象。注意,这个空对象是重复使用的,不是每次返回一个新的空对象,这是一个很好的优化。

scheduleTopLevelUpdate是将用户的传参封装成一个update对象, update对象有partialState对象,它就是相当于React15中 的setState的第一个state传参。但现在partialState中竟然把children放进去了。

//by 司徒正美, 加群:370262116 一起研究React与anujs

function scheduleTopLevelUpdate(current, element, callback) {
    // // newRoot.fiber, children, callback

    callback = callback === undefined ? null : callback;
    var expirationTime = void 0;
    // Check if the top-level element is an async wrapper component. If so,
    // treat updates to the root as async. This is a bit weird but lets us
    // avoid a separate `renderAsync` API.
    if (enableAsyncSubtreeAPI && element != null && element.type != null && element.type.prototype != null && element.type.prototype.unstable_isAsyncReactComponent === true) {
      expirationTime = computeAsyncExpiration();
    } else {
      expirationTime = computeExpirationForFiber(current);//计算过时时间
    }

    var update = {
      expirationTime: expirationTime,//过时时间
      partialState: { element: element },//!!!!神奇
      callback: callback,
      isReplace: false,
      isForced: false,
      nextCallback: null,
      next: null
    };
    insertUpdateIntoFiber(current, update);//创建一个列队
    scheduleWork(current, expirationTime);//执行列队
  }

列队是一个链表

//by 司徒正美, 加群:370262116 一起研究React与anujs
// https://github.com/RubyLouvre/anu 欢迎加star

function insertUpdateIntoFiber(fiber, update) {
  // We'll have at least one and at most two distinct update queues.
  var alternateFiber = fiber.alternate;
  var queue1 = fiber.updateQueue;
  if (queue1 === null) {
    // TODO: We don't know what the base state will be until we begin work.
    // It depends on which fiber is the next current. Initialize with an empty
    // base state, then set to the memoizedState when rendering. Not super
    // happy with this approach.
    queue1 = fiber.updateQueue = createUpdateQueue(null);
  }

  var queue2 = void 0;
  if (alternateFiber !== null) {
    queue2 = alternateFiber.updateQueue;
    if (queue2 === null) {
      queue2 = alternateFiber.updateQueue = createUpdateQueue(null);
    }
  } else {
    queue2 = null;
  }
  queue2 = queue2 !== queue1 ? queue2 : null;

  // If there's only one queue, add the update to that queue and exit.
  if (queue2 === null) {
    insertUpdateIntoQueue(queue1, update);
    return;
  }

  // If either queue is empty, we need to add to both queues.
  if (queue1.last === null || queue2.last === null) {
    insertUpdateIntoQueue(queue1, update);
    insertUpdateIntoQueue(queue2, update);
    return;
  }

  // If both lists are not empty, the last update is the same for both lists
  // because of structural sharing. So, we should only append to one of
  // the lists.
  insertUpdateIntoQueue(queue1, update);
  // But we still need to update the `last` pointer of queue2.
  queue2.last = update;
}

function insertUpdateIntoQueue(queue, update) {
  // Append the update to the end of the list.
  if (queue.last === null) {
    // Queue is empty
    queue.first = queue.last = update;
  } else {
    queue.last.next = update;
    queue.last = update;
  }
  if (queue.expirationTime === NoWork || queue.expirationTime > update.expirationTime) {
    queue.expirationTime = update.expirationTime;
  }
}

scheduleWork是执行虚拟DOM(fiber树)的更新。 scheduleWork,requestWork, performWork是三部曲。

//by 司徒正美, 加群:370262116 一起研究React与anujs

function scheduleWork(fiber, expirationTime) {
    return scheduleWorkImpl(fiber, expirationTime, false);
  }

  function checkRootNeedsClearing(root, fiber, expirationTime) {
    if (!isWorking && root === nextRoot && expirationTime < nextRenderExpirationTime) {
      // Restart the root from the top.
      if (nextUnitOfWork !== null) {
        // This is an interruption. (Used for performance tracking.)
        interruptedBy = fiber;
      }
      nextRoot = null;
      nextUnitOfWork = null;
      nextRenderExpirationTime = NoWork;
    }
  }

  function scheduleWorkImpl(fiber, expirationTime, isErrorRecovery) {
    recordScheduleUpdate();


    var node = fiber;
    while (node !== null) {
      // Walk the parent path to the root and update each node's
      // expiration time.
      if (node.expirationTime === NoWork || node.expirationTime > expirationTime) {
        node.expirationTime = expirationTime;
      }
      if (node.alternate !== null) {
        if (node.alternate.expirationTime === NoWork || node.alternate.expirationTime > expirationTime) {
          node.alternate.expirationTime = expirationTime;
        }
      }
      if (node['return'] === null) {
        if (node.tag === HostRoot) {
          var root = node.stateNode;

          checkRootNeedsClearing(root, fiber, expirationTime);
          requestWork(root, expirationTime);
          checkRootNeedsClearing(root, fiber, expirationTime);
        } else {

          return;
        }
      }
      node = node['return'];
    }
  }


function requestWork(root, expirationTime) {
    if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {
      invariant_1(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');
    }

    // Add the root to the schedule.
    // Check if this root is already part of the schedule.
    if (root.nextScheduledRoot === null) {
      // This root is not already scheduled. Add it.
      root.remainingExpirationTime = expirationTime;
      if (lastScheduledRoot === null) {
        firstScheduledRoot = lastScheduledRoot = root;
        root.nextScheduledRoot = root;
      } else {
        lastScheduledRoot.nextScheduledRoot = root;
        lastScheduledRoot = root;
        lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;
      }
    } else {
      // This root is already scheduled, but its priority may have increased.
      var remainingExpirationTime = root.remainingExpirationTime;
      if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {
        // Update the priority.
        root.remainingExpirationTime = expirationTime;
      }
    }

    if (isRendering) {
      // Prevent reentrancy. Remaining work will be scheduled at the end of
      // the currently rendering batch.
      return;
    }

    if (isBatchingUpdates) {
      // Flush work at the end of the batch.
      if (isUnbatchingUpdates) {
        // unless we're inside unbatchedUpdates, in which case we should
        // flush it now.
        nextFlushedRoot = root;
        nextFlushedExpirationTime = Sync;
        performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);
      }
      return;
    }

    // TODO: Get rid of Sync and use current time?
    if (expirationTime === Sync) {
      performWork(Sync, null);
    } else {
      scheduleCallbackWithExpiration(expirationTime);
    }
  }

 function performWork(minExpirationTime, dl) {
    deadline = dl;

    // Keep working on roots until there's no more work, or until the we reach
    // the deadline.
    findHighestPriorityRoot();

    if (enableUserTimingAPI && deadline !== null) {
      var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();
      stopRequestCallbackTimer(didExpire);
    }

    while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || nextFlushedExpirationTime <= minExpirationTime) && !deadlineDidExpire) {
      performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);
      // Find the next highest priority work.
      findHighestPriorityRoot();
    }

    // We're done flushing work. Either we ran out of time in this callback,
    // or there's no more work left with sufficient priority.

    // If we're inside a callback, set this to false since we just completed it.
    if (deadline !== null) {
      callbackExpirationTime = NoWork;
      callbackID = -1;
    }
    // If there's work left over, schedule a new callback.
    if (nextFlushedExpirationTime !== NoWork) {
      scheduleCallbackWithExpiration(nextFlushedExpirationTime);
    }

    // Clean-up.
    deadline = null;
    deadlineDidExpire = false;
    nestedUpdateCount = 0;

    if (hasUnhandledError) {
      var _error4 = unhandledError;
      unhandledError = null;
      hasUnhandledError = false;
      throw _error4;
    }
  }

function performWorkOnRoot(root, expirationTime) {
    !!isRendering ? invariant_1(false, 'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;

    isRendering = true;

    // Check if this is async work or sync/expired work.
    // TODO: Pass current time as argument to renderRoot, commitRoot
    if (expirationTime <= recalculateCurrentTime()) {
      // Flush sync work.
      var finishedWork = root.finishedWork;
      if (finishedWork !== null) {
        // This root is already complete. We can commit it.
        root.finishedWork = null;
        root.remainingExpirationTime = commitRoot(finishedWork);
      } else {
        root.finishedWork = null;
        finishedWork = renderRoot(root, expirationTime);
        if (finishedWork !== null) {
          // We've completed the root. Commit it.
          root.remainingExpirationTime = commitRoot(finishedWork);
        }
      }
    } else {
      // Flush async work.
      var _finishedWork = root.finishedWork;
      if (_finishedWork !== null) {
        // This root is already complete. We can commit it.
        root.finishedWork = null;
        root.remainingExpirationTime = commitRoot(_finishedWork);
      } else {
        root.finishedWork = null;
        _finishedWork = renderRoot(root, expirationTime);
        if (_finishedWork !== null) {
          // We've completed the root. Check the deadline one more time
          // before committing.
          if (!shouldYield()) {
            // Still time left. Commit the root.
            root.remainingExpirationTime = commitRoot(_finishedWork);
          } else {
            // There's no time left. Mark this root as complete. We'll come
            // back and commit it later.
            root.finishedWork = _finishedWork;
          }
        }
      }
    }

   isRendering = false;
}
//用于调整渲染顺序,高优先级的组件先执行
function findHighestPriorityRoot() {
    var highestPriorityWork = NoWork;
    var highestPriorityRoot = null;

    if (lastScheduledRoot !== null) {
      var previousScheduledRoot = lastScheduledRoot;
      var root = firstScheduledRoot;
      while (root !== null) {
        var remainingExpirationTime = root.remainingExpirationTime;
        if (remainingExpirationTime === NoWork) {
          // This root no longer has work. Remove it from the scheduler.

          // TODO: This check is redudant, but Flow is confused by the branch
          // below where we set lastScheduledRoot to null, even though we break
          // from the loop right after.
          !(previousScheduledRoot !== null && lastScheduledRoot !== null) ? invariant_1(false, 'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.') : void 0;
          if (root === root.nextScheduledRoot) {
            // This is the only root in the list.
            root.nextScheduledRoot = null;
            firstScheduledRoot = lastScheduledRoot = null;
            break;
          } else if (root === firstScheduledRoot) {
            // This is the first root in the list.
            var next = root.nextScheduledRoot;
            firstScheduledRoot = next;
            lastScheduledRoot.nextScheduledRoot = next;
            root.nextScheduledRoot = null;
          } else if (root === lastScheduledRoot) {
            // This is the last root in the list.
            lastScheduledRoot = previousScheduledRoot;
            lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;
            root.nextScheduledRoot = null;
            break;
          } else {
            previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;
            root.nextScheduledRoot = null;
          }
          root = previousScheduledRoot.nextScheduledRoot;
        } else {
          if (highestPriorityWork === NoWork || remainingExpirationTime < highestPriorityWork) {
            // Update the priority, if it's higher
            highestPriorityWork = remainingExpirationTime;
            highestPriorityRoot = root;
          }
          if (root === lastScheduledRoot) {
            break;
          }
          previousScheduledRoot = root;
          root = root.nextScheduledRoot;
        }
      }
    }

    // If the next root is the same as the previous root, this is a nested
    // update. To prevent an infinite loop, increment the nested update count.
    var previousFlushedRoot = nextFlushedRoot;
    if (previousFlushedRoot !== null && previousFlushedRoot === highestPriorityRoot) {
      nestedUpdateCount++;
    } else {
      // Reset whenever we switch roots.
      nestedUpdateCount = 0;
    }
    nextFlushedRoot = highestPriorityRoot;
    nextFlushedExpirationTime = highestPriorityWork;
  }

这只是一部分更新逻辑, 简直没完没了,下次继续,添上流程图,回忆一下本文学到的东西

clipboard.png


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