The 2022 Google I/O conference officially came to an end. As one of 14 developer products and platforms, Flutter has attracted the attention of many developers from around the world. As summer has entered the summer in many parts of the country, Flutter's developer survey for the second quarter of this year is also here . Here, we especially invite you to participate in this developer survey , which officially begins today and ends in a week.
With the release of Flutter 3 and Dart 2.17 , Flutter has officially come to stable support for desktop from mobile and web; Flutter this year also continued the "tradition" of last year and released a web application " I " that combines Flutter and Firebase . /O Pinball Game ", we also saw members of the community have a great time playing. With the in-depth cooperation with the Firebase team, Flutter has now officially become one of the platforms officially supported by Firebase . At the same time, in addition to making developers handy in application development, Flutter also expands and explores new usage scenarios - "casual games" , which are somewhat similar to "applications", such as chess and cards, Xiaoxiaole, etc. From a technical point of view, these games have the same design and logic as "applications", and do not require a lot of resources like large game applications. Therefore, "casual games" are very worthwhile for application developers to try . To this end, the Flutter team released the Flutter Casual Game Toolkit to help developers develop more new businesses and directions.
As Flutter products gradually mature , more and more teams, companies, and organizations of different sizes start to use Flutter to build, from social applications such as WeChat (WeChat) to financial and banking applications such as Betterment and Nubank, to SHEIN and Business travel applications such as trip.com, lifestyle applications such as Fastic and Tabcorp, as well as hardware connection applications such as My BMW, and finally official applications of public institutions such as the Brazilian government, etc. Flutter is also making great efforts in these segments. Brilliant. At this important time node of this I/O conference, the Flutter team specially released videos of ByteDance's internal teams and products using Flutter. ByteDance's use of Flutter includes entertainment, enterprise, and industry applications, from mobile terminals. To the Web side, and then to the hardware product. ByteDance also plans and positions Flutter as the core of the company's multi-platform development strategy .
We encourage everyone to speak out in the global technical community . As a product that operates completely in an open source manner , Flutter's every product feature decision and priority allocation is voted by community members "you one vote, I one vote" The results , including the quarterly developer survey form, are completed by researchers who specialize in developer experience within Google and continue to follow up on Flutter product dynamics and feedback. This is a very important and efficient way to submit feedback on Flutter use. Ways, your participation or forwarding can make the product better !
At the same time, we once again invite developers to participate in the ByteDance UME plug-in development competition (the deadline for submission of works is on May 30), and we also invite you to participate in Google's application & game sharing activities to expand more possibilities for the future!
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