如果想监听函数(方法)开始执行和执行结束,你需要设置两个通道:
- chanStarted: 用于发送开始执行信号。
- chanFinished: 用于发送执行结束信号。
同时,为了保证监听方能实时得知“开始执行”或“执行结束”信号,需要在执行任务前开启监听。
以下为模拟监听函数(方法)开始执行和执行结束的示例:
package main
import (
"context"
"fmt"
"time"
)
type Transit struct {
worker func(ctx context.Context, a ...any) (any, error)
chanStarted chan struct{}
chanFinished chan struct{}
}
func (t *Transit) Run(ctx context.Context, a ...any) (any, error) {
defer func() {
t.chanFinished <- struct{}{}
}()
t.chanStarted <- struct{}{}
return t.worker(ctx, a...)
}
func worker(ctx context.Context, a ...any) (any, error) {
if timer, ok := a[0].(int); ok && timer > 0 {
time.Sleep(time.Duration(timer) * time.Second)
}
return a[0], nil
}
func NewTransit() *Transit {
return &Transit{
worker: worker,
chanStarted: make(chan struct{}),
chanFinished: make(chan struct{}),
}
}
func main() {
transit := NewTransit()
chanStarted := transit.chanStarted
chanFinished := transit.chanFinished
finished := make(chan struct{})
go func() {
for {
select {
case <-chanStarted:
fmt.Println(time.Now(), "started.")
case <-chanFinished:
fmt.Println(time.Now(), "finished,")
finished <- struct{}{}
return
default:
}
}
}()
run, _ := transit.Run(context.Background(), 0)
<-finished
fmt.Println(time.Now(), "result:", run)
}
上述方案中,必须设置监听方,否则Run()
方法中会触发死锁。
如果想无阻塞的向通道发送,可以采取变通办法,即提前登记事件接收方,产生事件时逐个发送。例如:
package main
import (
"context"
"fmt"
"sync"
"time"
)
type Transit struct {
muListener sync.RWMutex
listener []TransitEventInterface
worker func(ctx context.Context, a ...any) (any, error)
}
func (t *Transit) NotifyStarted() {
for _, l := range t.listener {
if l == nil {
continue
}
l.NotifyStarted()
}
}
func (t *Transit) NotifyFinished() {
for _, l := range t.listener {
if l == nil {
continue
}
l.NotifyFinished()
}
}
type TransitEventInterface interface {
NotifyStarted()
NotifyFinished()
}
type TransitEventListener struct {
TransitEventInterface
}
var notifiedStarted = make(chan struct{})
var notifiedFinished = make(chan struct{})
func (l *TransitEventListener) NotifyStarted() {
notifiedStarted <- struct{}{}
}
func (l *TransitEventListener) NotifyFinished() {
notifiedFinished <- struct{}{}
}
func (t *Transit) Run(ctx context.Context, a ...any) (any, error) {
t.muListener.RLock()
defer t.muListener.RUnlock()
t.NotifyStarted()
defer t.NotifyFinished()
return t.worker(ctx, a...)
}
func worker(ctx context.Context, a ...any) (any, error) {
if timer, ok := a[0].(int); ok && timer > 0 {
time.Sleep(time.Duration(timer) * time.Second)
}
return a[0], nil
}
func NewTransit() *Transit {
return &Transit{
worker: worker,
listener: []TransitEventInterface{&TransitEventListener{}},
}
}
func main() {
transit := NewTransit()
finished := make(chan struct{})
startedTime := time.Now()
finishedTime := time.Now()
go func() {
for {
select {
case <-notifiedStarted:
startedTime = time.Now()
case <-notifiedFinished:
finishedTime = time.Now()
finished <- struct{}{}
return
default:
}
}
}()
run, _ := transit.Run(context.Background(), 0)
<-finished
fmt.Println(time.Now(), "result:", run)
fmt.Println(finishedTime.Sub(startedTime))
}
由于 fmt.Println()
方法在向屏幕输出内容时采取非阻塞形式,因此,直接在接收信号处直接输出会发现输出“started.”和“finished.”的顺序不固定。
为了保证尽可能精确测量开始和结束的时间差,建议采用上述记录时间点并在结束后计算时间差的方式。
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