OpenMW 0.49.0 Release Highlights:
- After 3 years, released largest and most ambitious update.
- Lua scripting API additions, engine polish, and beyond Morrowind.
- Release announcement video in production.
Known Issues:
- On macOS, OpenMW-CS requires 'OpenMW.app' and 'OpenMW-CS.app' to be siblings.
- On Windows, freeze may occur on engine startup.
- Combat music doesn't start during pause.
- Hardware antialiasing causes driver timeouts on AMD GPUs.
- OpenMW-CS may crash on Linux and macOS.
- Shader rendering is tinted red on Apple Silicon.
Removed Features:
- Support for pre-0.45.0 saved games.
- Virtual filesystem case-sensitivity support.
- Broken 360° screenshot support.
- Script blacklisting.
AI and Pathfinding:
- Creatures can drink potions, laws against lycanthropy and vampirism.
Fixes:
- Various actor behaviours and combat-related fixes.
- Animation-related fixes like continuous attack segments, no unequipping during attacks.
Animations:
- Introduces animation blending and an animation API.
- Many animation-related fixes and improvements.
New Features:
- Animation blending and animation layering support.
Configuration and VFS:
- Stricter configuration of settings.
- Replaced Boost filesystem library with C++ standard.
ESM Format and Saved Games:
- Theoretical compatibility with saved games.
- Warns on loading saved games with different content setups.
Gameplay:
- Melee combat changes, reworked Intervention spell.
- Properly applies temporary crime disposition changes, etc.
Graphics:
- Overhauls lighting, introduces prettier water ripples, etc.
NIF Format:
- NiFogProperty, S3TC-compressed NiPixelData support.
Physics:
- Purged guesswork from actor collision box detection.
Post-Processing:
- Improved stability with new features and fixes.
Scripting: mwscript:
- Minor changes to address mod compatibility issues.
Scripting: OpenMW-Lua:
- Marked step forward with new interfaces, bindings, etc.
Sound and Media:
- Supports FFmpeg 5.1.1 and above.
- Sound spell effect has a sound.
User Interface:
- MyGUI 3.4.3 as minimum requirement.
- Console improvements, quality-of-life changes.
Launcher and Wizard:
- Supports Qt 6, localisation in launcher and wizard.
OpenMW-CS:
- UI updates, quality-of-life features.
The Elder Scrolls IV and Beyond:
- Prototyping support for Oblivion, Skyrim, etc.
- Archives and ESM/SCENE/NIF updates.
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