local function main()
local scene = cc.Scene:create()
local layer = cc.Layer:create()
local visiblieSize = cc.Director:getInstance():getVisibleSize()
scene:addChild(layer)
local sprite = cc.Sprite:create("MatchBg.png")
local spriteContentSize = sprite:getTextureRect()
local frameCache = cc.SpriteFrameCache:getInstance():addSpriteFrames("Match.plist")
local sprite1 = cc.Sprite:createWithSpriteFrameName("MatchCard2.png")
local sprite1ContentSize = sprite1:getTextureRect()
sprite1:setPosition((visiblieSize.width/2 - sprite1ContentSize.width),visiblieSize.height/2)
sprite1:runAction(cc.MoveTo:create(visiblieSize.width/2,visiblieSize.height/2)
layer:addChild(sprite)
layer:addChild(sprite1)
sprite:setPosition(visiblieSize.width/2, visiblieSize.height/2)
sprite:setScaleX(visiblieSize.width/spriteContentSize.width)
sprite:setScaleY(visiblieSize.height/spriteContentSize.height)
cc.Director:getInstance():runWithScene(scene)
end
main()
这段代码为什么运行起来不正确呢,会报这个错误呢error: syntax error during pre-compilation.
语法错误啊
末尾丢了一个
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