关于Typescript编译的模块用System.js导入时出现的错误的疑问

最近在学习使用system.js导入typescript编译的模块。之前是用require.js进行的导入,能正常工作。但是迁移到system.js的时候出错了。在应用system-production.js时,控制台跳出错误信息:

Uncaught (in promise) Error: Module instantiation did not call an anonymous or correctly named System.register.
   Instantiating https://www.star.com/libs/js/klondike.js
   Loading ./libs/js/klondike.js
    at register-loader.js:203
t           @ common.js:83
(anonymous) @ loader-polyfill.js:70

我不太明白是什么导致了这个错误信息。而且当我应用system.src.js时,没有错误信息,但是我也没法调用导入的模块。任何调用返回的都是undefined。是我操作有误吗?

以下是源码:

test.html

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<body>
</body>

<!-- sys import -->
<script src="libs/js/system-production.js"></script>

<!--<script src="libs/js/system.src.js"></script>-->

<script>
    System.import("./libs/js/klondike.js");
</script>

</html>

tsconfig.json

{
  "compilerOptions": {
    "module": "System",
    "outFile": "../../js/klondike.js",
    "target": "es5",
    "sourceMap": true,
    "removeComments": true
  },
    "include": [
    "./*"
  ]
}

主模块: CardMoves.ts

//sys import
import * as DBJSN from "./debugJson";
import PokerCard from "./Cards";

let suits: string[] = ["spade", "heart", "club", "diamond"];
let cards: string[] = [, "A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"];

//sys export
export function createDeck() {
    let playCards: PokerCard[] = new Array(DBJSN.settings.decks*52);

    console.log(playCards);

    for (let i=0; i<playCards.length; i++) {
        playCards[i] = new PokerCard();
        playCards[i].suit = suits[Math.floor(i % 52 / 13)];
        playCards[i].card = i % 52 % 13 + 1;
    }

    return playCards;
}

依赖1: Cards.ts

//sys export
export default class PokerCard {
    private _suit: string;
    private _card: number;

    constructor() {}

    //Suit getter and setter
    get suit(): string {
        return this._suit;
    }

    set suit(newSuit: string) {
        try {
            if (this._suit === undefined)
                this._suit = newSuit;
            else
                throw "Suit value has been set.";
        }
        catch(e) {
            console.log(e);
        }
    }

    //Card getter and setter
    get card(): number {
        return this._card;
    }

    set card(newCard: number) {
        try {
            if (this._card === undefined)
                this._card = newCard;
            else
                throw "Card value has been set.";
        }
        catch(e) {
            console.log(e);
        }
    }
}

依赖2: debugJson.ts

//sys export
export let settings = {
    decks: 1,
    cardsPerClick: 1,
    timer: true
};
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1 个回答

得看看klondike.js这个文件是怎么封装模块的

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