出于某种原因,我需要使用自己的苹果的开发者账号重新给node.js 签名。
使用了命令 codesign --deep --timestamp --options runtime -f -s 'Developer ID Application: xxxxxxxx' ~/Library/Keychains/login.keychain-db node
重新签名了node.
但是,执行签名后的node node -p 'process'
, 却报错了:
#
# Fatal error in , line 0
# Check failed: reservation_.SetPermissions(unprotect_start, unprotect_size, FLAG_write_code_using_rwx ? PageAllocator::kReadWriteExecute : PageAllocator::kReadWrite).
#
#
#
#FailureMessage Object: 0x7ff7bc3c2a50
1: 0x103c7c5e2 node::NodePlatform::GetStackTracePrinter()::$_3::__invoke() [/usr/local/lib/gsf/bin/node]
2: 0x104d68133 V8_Fatal(char const*, ...) [/usr/local/lib/gsf/bin/node]
3: 0x103fbb4d4 v8::internal::MemoryChunk::SetCodeModificationPermissions() [/usr/local/lib/gsf/bin/node]
4: 0x103f38f89 v8::internal::Heap::UnprotectAndRegisterMemoryChunk(v8::internal::MemoryChunk*, v8::internal::UnprotectMemoryOrigin) [/usr/local/lib/gsf/bin/node]
5: 0x103f0c8ac v8::internal::Heap::AllocateRaw(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [/usr/local/lib/gsf/bin/node]
6: 0x103f3ed01 v8::internal::Heap::AllocateRawWithLightRetrySlowPath(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [/usr/local/lib/gsf/bin/node]
7: 0x103f0b810 v8::internal::Factory::CodeBuilder::AllocateCode(bool) [/usr/local/lib/gsf/bin/node]
8: 0x103f0afa9 v8::internal::Factory::CodeBuilder::BuildInternal(bool) [/usr/local/lib/gsf/bin/node]
9: 0x103de1ea3 v8::internal::baseline::BaselineCompiler::Build(v8::internal::Isolate*) [/usr/local/lib/gsf/bin/node]
10: 0x103df4063 v8::internal::GenerateBaselineCode(v8::internal::Isolate*, v8::internal::Handle<v8::internal::SharedFunctionInfo>) [/usr/local/lib/gsf/bin/node]
11: 0x103e2e1c7 v8::internal::Compiler::CompileSharedWithBaseline(v8::internal::Isolate*, v8::internal::Handle<v8::internal::SharedFunctionInfo>, v8::internal::Compiler::ClearExceptionFlag, v8::internal::IsCompiledScope*) [/usr/local/lib/gsf/bin/node]
12: 0x103e2e553 v8::internal::Compiler::CompileBaseline(v8::internal::Isolate*, v8::internal::Handle<v8::internal::JSFunction>, v8::internal::Compiler::ClearExceptionFlag, v8::internal::IsCompiledScope*) [/usr/local/lib/gsf/bin/node]
13: 0x103dde048 v8::internal::baseline::BaselineBatchCompiler::CompileBatch(v8::internal::Handle<v8::internal::JSFunction>) [/usr/local/lib/gsf/bin/node]
14: 0x103dddf87 v8::internal::baseline::BaselineBatchCompiler::EnqueueFunction(v8::internal::Handle<v8::internal::JSFunction>) [/usr/local/lib/gsf/bin/node]
15: 0x1042f0861 v8::internal::(anonymous namespace)::BytecodeBudgetInterruptFromBytecode(v8::internal::Isolate*, v8::internal::Handle<v8::internal::JSFunction>) [/usr/local/lib/gsf/bin/node]
16: 0x1042ef453 v8::internal::Runtime_BytecodeBudgetInterruptFromBytecode(int, unsigned long*, v8::internal::Isolate*) [/usr/local/lib/gsf/bin/node]
17: 0x1046adff9 Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_NoBuiltinExit [/usr/local/lib/gsf/bin/node]
有谁知道为什么重新签名后的 node, 运行会失败么?
有没有办法可以让node.js 重新签名?
你可以用 --entitlements 参数来为你的签名提供一个包含相应权限的 .entitlements 文件。
先新建一个名为 node.entitlements 的文件:
然后,在重新签名时添加 --entitlements 参数: